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The Arena / Saga Edition Revived Build Contest #3: Hazards
« Last post by chellewalker on April 09, 2025, 08:42:53 pm »From the underbelly of Coruscant to the tangled vegetation of Dagobah, danger comes even from the very environment. Hazards! For this build contest, we're exploring the mechanism used by swse to expand combat scenes without just adding more Stormtroopers; whether it be a thundering river cutting a battlefield in half, a pit of quicksand catching any that try to cross it, or even just a loose floor tile, Hazards throw complications in how heroes are able to engage their foes in fights and can make a scenario far more memorable to the players. These Hazards might not seem as exciting as a Sith Lord or new variety of Stormtrooper, but they're one of the most important tools in a GM's toolkit when fleshing out an encounter.
For any newcomers to these contests, how this works is you're given a contest theme (in this case it'll be that of "Hazards"), and participants in the contest can make any kind of build they want to try and match that theme (complying with the rules below, which largely amount to "keep to official swse rules"). Once all builds are submitted and the deadline is reached (21 days from the contest's posting, which for this contest would be April the 30th), then people get two votes to pick whatever build they like the most; after a week of voting (ending on the 7th of May), the build with the most votes, wins!
Unlike character creation, the rules for creating new Hazards are a bit buried in the Unknown Regions book. For your convenience, here is a link to the Designing New Hazards rules.
With all that out of the way, good luck to contest participants, and I look forward to seeing how creative the community can get with these contests!
As Hazards don't use the same creation rules as characters, the rules for this particular contest are slightly different:
For any newcomers to these contests, how this works is you're given a contest theme (in this case it'll be that of "Hazards"), and participants in the contest can make any kind of build they want to try and match that theme (complying with the rules below, which largely amount to "keep to official swse rules"). Once all builds are submitted and the deadline is reached (21 days from the contest's posting, which for this contest would be April the 30th), then people get two votes to pick whatever build they like the most; after a week of voting (ending on the 7th of May), the build with the most votes, wins!
Unlike character creation, the rules for creating new Hazards are a bit buried in the Unknown Regions book. For your convenience, here is a link to the Designing New Hazards rules.
With all that out of the way, good luck to contest participants, and I look forward to seeing how creative the community can get with these contests!
As Hazards don't use the same creation rules as characters, the rules for this particular contest are slightly different:
- Builds should comply with the Designing New Hazards rules in regards to average Skill DCs, attacks, and damage. If a particular mechanic is not adequately covered by these rules, you are encouraged to use your best judgement to maintain a Hazard's balance.
- You are limited to 2 builds per contest. This keeps it a fair game.
- Please stay on topic of the thread. If something needs to be discussed more in detail, please start another thread and move your thoughts there. This keeps the contest thread clean and simple.
- You will have 21 days to submit builds, starting from this post. After the 21 days, 7 more days for voting will be available. Winners will be decided by a simple majority of the cast votes for the submitter that has the largest total number of votes. Only two votes per member is allowed (but one vote per build). You may not vote for yourself and no redos. All VOTES ARE FINAL!
- Individuals can vote for the theme of the next build contest as part of the build voting. The same theme can be voted for by multiple people, and the next theme is chosen at random from the collected votes.
- The most important rule: HAVE FUN!!! Think outside of the box, and let those awesome dreams we all have take shape!
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