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The Arena / Re: Saga Edition Revived Build Contest #2: The Old Republic
« Last post by chellewalker on February 12, 2025, 07:18:49 pm »"Fear is a lie. Passion, a lie. Fear gives only temporary powers, and passion is easily manipulated. Real strength in the Force comes when one is no longer afraid."
A Sith Lord of the The Sith Empire on Dromund Kaas a thousand years before The Great Galactic War, Kel'eth Ur would come to the realization that The Sith drive for fear and passion were only temporary solutions to strength. He believed that fear and passion, while important driving factors to The Sith philosophy, were manipulable and as such, would cause the Empire to twist in an eat itself rather then unifying as a strong, whole entity. Unfortunately, Emperor Vitiate considered Kel'eth Ur's philosophy a grave threat to the Empire's foundations, and ordered the Sith Lord's death.
Kel'eth Ur's insights were recorded into his personal Holocron before his death, which now lies in the Dark Temple on Dromund Kaas. His philosophy and knowledge may still inspire any that would chance upon it.
Kel'eth Ur, Holocron Gatekeeper (CL 5)
Medium Human (Holocron Gatekeeper) Jedi 4/Scoundrel 3/Force Adept 4/Force Disciple 4
Destiny 2, Prophet; Force 12, Force Boon, Force Flow
Init +7; Senses Perception +16
Languages Basic, Ryl, Sith
Defenses Ref - (flat-footed -), Fort -, Will 35; Repel Discord
hp -; Threshold -
Immune Fear effects, Mind-Affecting effects, physical damage
Speed 6 Squares (within 6 squares of Holocron); Holocron Gatekeeper
Base Atk -; Grp -
Special Actions Adept Negotiator, Intimidator, Instructive Bond
Force Powers Known +19 Battle Strike, Farseeing, Force Light (2), Force Lightning (4; Many Shades of the Force), Malacia, Mind Trick, Rebuke (2), Sever Force (2), Surge
Force Secrets Holocron Loremaster, Multitarget Power, Pure Power
Force Techniques Force Point Recovery, Force Power Mastery (Force Lightning)
Abilities Str -, Dex -, Con -, Int 15, Wis 18, Cha 14
Special Qualities Holocron Gatekeeper, Indomitable, Instructive Bond, Prophet
Talents Adept Negotiator, Force Flow, Many Shades of the Force (Force Lightning), Repel Discord
Feats Dreadful Countenance, Force Boon, Force Sensitivity, Force Training (3), Intimidator, Silver Tongue, Skill Focus (Knowledge (Social Sciences)), Skill Focus (Use the Force)
Skills Deception +14, Knowledge (Social Sciences) +19, Perception +16, Persuasion +14 (may reroll to activate Fear effect, must take second result; Silver Tongue), Use the Force +19 (may only use for Search Your Feelings, Sense Force, and Telepathy; may reroll to activate Fear effect, must take second result)
For obvious reasons, the time around The Old Republic MMO has the fewest builds in swse, so that was my first thought for this contest. I prefer to make my builds as plot hook-y as possible, and two different ideas came to me from what I can remember from my time playing the game. The first was the Order of Revan, but the character I felt would have been most interesting for them was a Sith Pureblood (no official swse stats unfortunately, though I might still do something for them for my second build), and Kel'eth Ur. The idea of a Sith who turned to the Light Side not out of any sense of altruism or morality, but just because he could recognize that the Dark Side sucked for short/long-term stability was just so fascinating to me. So, that's what I went with; his Holocron is a great way to either form the start of an evil-to-good campaign, or just throw a complication into a Sith-centric campaign over what to do with it.
(For anyone curious, the build pre-Holocron Gatekeeper can be found here.)
A Sith Lord of the The Sith Empire on Dromund Kaas a thousand years before The Great Galactic War, Kel'eth Ur would come to the realization that The Sith drive for fear and passion were only temporary solutions to strength. He believed that fear and passion, while important driving factors to The Sith philosophy, were manipulable and as such, would cause the Empire to twist in an eat itself rather then unifying as a strong, whole entity. Unfortunately, Emperor Vitiate considered Kel'eth Ur's philosophy a grave threat to the Empire's foundations, and ordered the Sith Lord's death.
Kel'eth Ur's insights were recorded into his personal Holocron before his death, which now lies in the Dark Temple on Dromund Kaas. His philosophy and knowledge may still inspire any that would chance upon it.
Kel'eth Ur, Holocron Gatekeeper (CL 5)
Medium Human (Holocron Gatekeeper) Jedi 4/Scoundrel 3/Force Adept 4/Force Disciple 4
Destiny 2, Prophet; Force 12, Force Boon, Force Flow
Init +7; Senses Perception +16
Languages Basic, Ryl, Sith
Defenses Ref - (flat-footed -), Fort -, Will 35; Repel Discord
hp -; Threshold -
Immune Fear effects, Mind-Affecting effects, physical damage
Speed 6 Squares (within 6 squares of Holocron); Holocron Gatekeeper
Base Atk -; Grp -
Special Actions Adept Negotiator, Intimidator, Instructive Bond
Force Powers Known +19 Battle Strike, Farseeing, Force Light (2), Force Lightning (4; Many Shades of the Force), Malacia, Mind Trick, Rebuke (2), Sever Force (2), Surge
Force Secrets Holocron Loremaster, Multitarget Power, Pure Power
Force Techniques Force Point Recovery, Force Power Mastery (Force Lightning)
Abilities Str -, Dex -, Con -, Int 15, Wis 18, Cha 14
Special Qualities Holocron Gatekeeper, Indomitable, Instructive Bond, Prophet
Talents Adept Negotiator, Force Flow, Many Shades of the Force (Force Lightning), Repel Discord
Feats Dreadful Countenance, Force Boon, Force Sensitivity, Force Training (3), Intimidator, Silver Tongue, Skill Focus (Knowledge (Social Sciences)), Skill Focus (Use the Force)
Skills Deception +14, Knowledge (Social Sciences) +19, Perception +16, Persuasion +14 (may reroll to activate Fear effect, must take second result; Silver Tongue), Use the Force +19 (may only use for Search Your Feelings, Sense Force, and Telepathy; may reroll to activate Fear effect, must take second result)
For obvious reasons, the time around The Old Republic MMO has the fewest builds in swse, so that was my first thought for this contest. I prefer to make my builds as plot hook-y as possible, and two different ideas came to me from what I can remember from my time playing the game. The first was the Order of Revan, but the character I felt would have been most interesting for them was a Sith Pureblood (no official swse stats unfortunately, though I might still do something for them for my second build), and Kel'eth Ur. The idea of a Sith who turned to the Light Side not out of any sense of altruism or morality, but just because he could recognize that the Dark Side sucked for short/long-term stability was just so fascinating to me. So, that's what I went with; his Holocron is a great way to either form the start of an evil-to-good campaign, or just throw a complication into a Sith-centric campaign over what to do with it.
(For anyone curious, the build pre-Holocron Gatekeeper can be found here.)
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