Author Topic: Stealth Ewok Build Assistance  (Read 727 times)

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Re: Stealth Ewok Build Assistance
« on: June 21, 2020, 07:07:16 pm »
Back with the Dynamic Hammer, I have some thoughts.

If the damage was 2d6 I would say that it was quite balanced. It would still do damage at the high end or top of Simple Weapons, but would not be broken. Now this may not be a big problem for this character, as the combat power is very low with a STR of 10.

What this little ball of fur need is better equipment. A camouflage poncho would be a good start, but may not be strictly needed.

When all you have is a hammer, everything is a nail! Hitting things may not be your best bet in most cases. Even though that hammer may well knock out some CL1 opponents.

The best Simple Weapons are actually Grenades!
A normal Frag is often a good start.
A Gas Grenade can be a terrifying weapon.
Concussion Grenades are possibly even worse!
But even Stun, Adhesive, Smoke can be great.

Now grenades cost money, but it can often be stolen from defeated troops.

When possible, the little buddy should get some kind of gas-mask, this may help with the effects of some grenades.

Being the groups healer may also be a good idea. If you can find some way to get around using a Med-pack it would be great, but I guess that would involve the force.