Author Topic: Four Jedi Walk Into A Bar...Gameplay Thread  (Read 23036 times)

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Four Jedi Walk Into A Bar...Gameplay Thread
« on: August 14, 2013, 08:34:48 am »
Zilfallion as Kael Larenn
Malancthon as "Digital Devil" Gigatron
Zaniro as Spleenburst
Chainmal Jedi as Judah Fos
MasterArkaine as Val Karr
Jedric as Marcus Tallon
and GERMissile as Zaska in...


Four Jedi Walk Into A Bar


The airy room you are standing in is surprisingly hot. Munto-Codru is normally a fairly temperate planet, but the heat in this desert region is like a legion of angry air molecules trying to fight their way under your skin (or metal plating). The supplies you need to finish your trip to find answers and holocrons on Ossus are here, in this room, but the Twi'lek shopkeeper drives a hard bargain. "No, no, no! Mo less than...2,000 credits for the supplies! You are trying to rob me with the prices you propose!" Off in the distance, you hear a faint whine that gradually grows louder. Suddenly, a group of speeder bikes appear. In the lead (and on a different model than the rest) is a Codru-Ji, a native of this world. He leaps off his bike and draws two lightsabers, turning around to look at you. The other bikes come to a halt outside the shop; they are ridden by stormtroopers in shining white armor, and a Rodian in black attire and covered in red and black tatoos is perched atop the last bike. The Rodian dismounts. "That Codru-Ji is wanted by his Imperial Majesty, Darth Krayt! I demand that you assist us in capturing him! Reinforcements are on the way, you will be sorry if you do not assist us!" The shopkeeper ducks down behind the counter frantically. (Mal, I presume Gigatron is in orbit, like he would have been on Ossus, but it's up to you).

Map Legend:

Red X - Rodian
Black S - Stormtroopers
Green ~~~~ - Speeder Bikes
Black K - Kael
Orange S - Spleenburst
Black J - Judah
Black V - Val
Black M - Marcus
Black Z - Zaska

Map
Spoiler (hover to show)

Notes

Since this is the first combat, I'm going to let you guys have initiative. In this special case, the initiative order will be determined by the order of who posts, then the baddies will move. Normally we will roll like normal for initiative.
Each speeder bike can hold two Medium characters, meaning there's enough room for all of you guys.


Post your move like this:

Example:

Thomas ducks, raising his gun to fire.

Mechanics
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Info
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« Last Edit: August 14, 2013, 08:38:38 am by CHIA The Friendly Admin »
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #1 on: August 14, 2013, 09:35:40 am »
(Assuming I just watched a four armed man draw two lightsabers, I think it's a safe assumption Spleenburst also drew his weapon as the rest approach, yes?  If not, treat the attack roll as 7 lower and only versus the southernmost two stormtroopers.)

Spleenburst turns to face the group with his weapon drawn.

Buzz, chirp, bu...  "... Krayt?  I never did like him." His personal translator kicks in.  Spleenburst bends his knees and braces himself, his blaster cannon whirring into action, opening up full auto on the approaching group of storm troopers with a chirp of glee. 

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« Last Edit: August 14, 2013, 08:57:01 pm by Zaniro »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #2 on: August 14, 2013, 10:38:36 am »
First, the underside is seen. The black and purple starfighter cuts through the dark of space, it's vanes pulling in as it twirls and drops down towards the planet. A burst of communication twitters between the starfighter and port control, and a space is allocated for it to land. The starfighter flies towards it's designated spot, extending a landing strut as it settles in, shadows seeming to extend in the landing zone. A quick scan of it's senses confirm only the port guard is monitoring the zone...

Suddenly, the bizarre shape of the starfighter begins to fold in on itself, the nosecone moving up to the back, the wings rotating, the rear thrusters flipping down, the stabilizers shifting up, and a head extends from the center. For a moment a mechanical devil stands in the landing zone, then with the hiss of static and a burst of black light it disappears, replaced by a Human male in a long purple coat. Placing his hands in his pockets, he walks towards the exit, pausing at the open-jawed port guard. The man's hand extends, and the buzzing of static begins around them. His fingers hypnotically floating in front of the guard's face, the man smirks. "You saw the fighter drop a passenger off and fly off. Anything else was just flight of fancy..." The static intensifies as the electric force buzzes into the guard's mind, aiding the deception. Her eyes dulled as she nods, accepting the more rational explanation of what she saw.

Chuckling lightly to himself, the digital devil Gigatron walks into the arid streets, moving towards the cantina. Some instinct drew his attention here, and he relaxed, letting his feet guide his destination by instinct.

Suddenly a squad of speeders shoot past around him, the first one skidding to a half before the supply station as a native Codri-Ju flares his lightsaber before his pursuit force of stormtroopers and the one Sith. Gigatron moves to the side to watch the fight erupt, keeping out of the field of fire, his hand moving under his coat to reach for his own double lightsaber, discretely eyeing the Sith.
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #3 on: August 14, 2013, 12:21:28 pm »
"Son of a ..."

Marcus dives behind the counter as the whine of Spleenburst's rotary cannon begins to unleash hell. He frantically draws his two WESTARS, and takes a pop shot at the westernmost stormtrooper.

He yells over the blaster fire, "Slurp! I thought we talked about this!"

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« Last Edit: August 14, 2013, 12:26:50 pm by Jedric »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #4 on: August 14, 2013, 12:26:06 pm »
Yep, Initiative 3 is correct Jedric.
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #5 on: August 14, 2013, 02:33:34 pm »
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« Last Edit: August 15, 2013, 05:56:24 pm by GERMiside »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #6 on: August 14, 2013, 02:59:35 pm »
"So this is the presence I've sensed since we touched down here... and we brought some friends with him..... Let's get to work!" I get behind Spleenburst to see the action, then charge into the enemy group and the cannon fire, stay as low as I can.

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« Last Edit: August 14, 2013, 09:36:57 pm by MasterArkaine »
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #7 on: August 14, 2013, 03:31:13 pm »
(Gotta love that strike first attitude.)

Kael will sigh as his Talz friend opened up on the stormtroopers.  As he ignited the lightsaber held in his left hand, a silver blade shone forth from the hilt as he brought the saber into a defensive position.  Moving into the doorway spot formerly occupied by Marcus who'd dove for cover as soon as the shooting began, he'd take aim at the northernmost stormtrooper and fire off a stun bolt in it's direction with the heavy blaster pistol in his right hand.

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PS: Use the BBcode guys, not the HTML.  These boards are BBcode not HTML
Edit PS: After the fight, we need to walk into the cantina across the way and figure out the punchline to the joke.
« Last Edit: August 14, 2013, 04:46:18 pm by Zilfallion »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #8 on: August 14, 2013, 07:08:11 pm »
well seeing all the commotion I yell "keep them busy" and in a softer tone "ill go flank them, come on Kay-a"


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« Last Edit: August 15, 2013, 06:22:37 pm by GERMiside »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #9 on: August 14, 2013, 08:47:24 pm »
well seeing all the commotion I yell "keep them busy" and in a softer tone "ill go flank them, come on Kay-a"


I take a double movement to go up the stairs 4 squares, south 6, west 2, total 12 can, I do this?  KA-ABD behind me.

Yep, you can do that! I forgot about KA-ABD, I'll post his position when  update the map at the end of the round.
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #10 on: August 14, 2013, 09:04:19 pm »
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« Last Edit: August 15, 2013, 05:56:54 pm by GERMiside »

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #11 on: August 15, 2013, 01:37:15 pm »

PS: Use the BBcode guys, not the HTML.  These boards are BBcode not HTML

Why? The HTML works fine and it shows the roll without having to follow  the link.
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #12 on: August 15, 2013, 03:00:07 pm »
Why? The HTML works fine and it shows the roll without having to follow  the link.
HTML:
<a href="
invisiblecastle.com
">1d20+12=24, 3d8+4=13</a>
BBCode:
1d20+12=24, 3d8+4=13
BBcode is a bit easier to read in my opinion.

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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #13 on: August 15, 2013, 04:43:43 pm »
Round Two, Right......
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Re: Four Jedi Walk Into A Bar...Gameplay Thread
« Reply #14 on: August 15, 2013, 04:59:58 pm »
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« Last Edit: August 15, 2013, 05:57:22 pm by GERMiside »