Author Topic: Fallen Empire Gameplay Thread  (Read 46107 times)

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Re: Fallen Empire Gameplay Thread
« Reply #15 on: June 22, 2015, 01:34:23 pm »
Spoiler: @Arkaine (hover to show)
I like my heroes human, flawed and beatable. And failing every so often.
Bingo. Z33B, you really know where your towel is.

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Re: Fallen Empire Gameplay Thread
« Reply #16 on: June 22, 2015, 01:35:17 pm »
Zallven raises a hand while continuing to play with the yo-yo and put the finishing touches on his piece of flimsi.  "So where do we start our investigation?  Duro, Carida, or Ord Mantell?"
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Re: Fallen Empire Gameplay Thread
« Reply #17 on: June 22, 2015, 01:40:12 pm »
Major Shar answer this quest from Lt. Zallven "Duros. It seem High Command needs us to smooth thing over with the Duros extended family of the family that was killed. Why do I always have to clean up after you boys....."

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Re: Fallen Empire Gameplay Thread
« Reply #18 on: June 22, 2015, 02:07:50 pm »
Permission to stand bye for departure?

Tarvik suppressed a low growl. Murder. Unnecessary murder. He saw no end to the transgressions of the skum in grey until they were ended themselves.   

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Re: Fallen Empire Gameplay Thread
« Reply #19 on: June 22, 2015, 02:25:34 pm »
Spoiler: @arkaine (hover to show)
I like my heroes human, flawed and beatable. And failing every so often.
Bingo. Z33B, you really know where your towel is.

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Re: Fallen Empire Gameplay Thread
« Reply #20 on: June 22, 2015, 02:53:23 pm »
Hearing another voice the same questions he had, Qel'Lykus quietly listens. upon learning that they were starting he duro, he started planning appropriate gear. once dismissed makes his way to the hanger, stopping briefly by supply to ask them to make sure all the team have appropriate Space masks for Duro. He knew that the planet proper wasn't habitable, But cities in orbit were, and if they trade fire with anyone it'd be good to be prepared for sudden venting. in the hangar he answers Gregor ,"yep, kill more imps. these ones are good enough that teams 2, 3 and 4 are dead and the assests they were working dealt with to. these guys might be worthy enough to kill some of us this time." his face breaks into a feral smile, his eyes lighting up at the thought of how good of fight these unknowns will be.
« Last Edit: June 22, 2015, 02:55:54 pm by DeShay »

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Re: Fallen Empire Gameplay Thread
« Reply #21 on: June 22, 2015, 03:03:14 pm »
Hearing that made the big man pause. He turned and pointed a finger at the smaller man, with his mean looking smile and beady eyes.

"You are too eager forr fighting, I am thinking. A good death should not be from plesma burn. Soft bed is good. Softer women to warm sheets is better. This is much better way to die, yes?"

In regards to Thorr, Gregor completely ignored him.

OOC I know there are spelling errors in his speech. I am trying to imitate a Russian accent on paper. XD
« Last Edit: June 22, 2015, 10:01:49 pm by Z33B »
I like my heroes human, flawed and beatable. And failing every so often.
Bingo. Z33B, you really know where your towel is.

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Re: Fallen Empire Gameplay Thread
« Reply #22 on: June 22, 2015, 03:34:20 pm »
Qel'Lykus chuckles, "Soft things make me uncomfortable. I like firm, hard even." Then he makes his way over to his gear, double checking everything once more before picking up his new rifle and slowly examining every squire centimeter as he breaks it down and reassembles it to make sure he was familiar with it.

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Re: Fallen Empire Gameplay Thread
« Reply #23 on: June 22, 2015, 03:56:53 pm »
This is just flavor for Shkop's appearance when he is in his in his full gear
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Re: Fallen Empire Gameplay Thread
« Reply #24 on: June 22, 2015, 05:37:52 pm »
Spoiler: Z33B (hover to show)

With no more questions, Zallven waits for the briefing to end.  As soon as it does, he throws another two-finger salute and heads for the door.  He gestures for Trosthiem to go first with a grand bow and outswept arm.  "After you."  He attempts surreptitiously to adhere the piece of flimsi to Trostheim's back with a friendly pat, where it is plain for all to read:  Blasters don't kill people, I do.

Spoiler: Stealth check (hover to show)

He smiles at his handiwork and makes his way to the hangar.
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Re: Fallen Empire Gameplay Thread
« Reply #25 on: June 22, 2015, 06:20:12 pm »
The Colonel lets every leave the rooms who hasnt "Dismissed, met you in the hanger"

The part of the Hanger isnt filled with much, in the distance you see a large, black coated ship. In an instant you hear very soft engine noice and the black ship comes closer to you. It sets down next to the group, remaining under power. An ramp lowers and you see a back and white R8 astromech droid appear. It makes a few whistled beeps and its holoprojectors triggers "This is my droid, Mech. Anyway, go store your gear in the hold and come into the major chamber and get seated. Shar out"

As you enter the ship, there is a short hallway to a large round chamber. a Large, semi-circle couch is there big enough for the team, with a table in front of it. The table has 3 montors and a large holoprojector in the middle. On the far side, by the bridge, there are two more seats, much larger. You get the impression that they were made for larger species or humans. Another hallway leading to the back of the ship leads to the large hold that also acts as Engineering, though access to the engines is blocked by a half-way wall and Force field. There are lockers for gear, then racks full of different weapons. Crates of power packs and grenades and nearby. Back to the central room, another hallway lead to a ladder the is home to the ships Quad laser cannon battery and one more seat for system control.

Colonel Skywarden joins you in loading gear, while Captain Thorr goes and takes his place at the Quad. The Colonel joins him up the at the System control. Mech follow the team to the hold, where it uses a link to open the wall/force fields to get into Enginerring. Major Shar is in the c-o-ckpit, ready to take off.

The Tables Screen flip up and you seen system info on the ship, and live feeds of Thorr, Shar, and the Colonel.
« Last Edit: June 22, 2015, 06:24:24 pm by MasterArkaine »
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Re: Fallen Empire Gameplay Thread
« Reply #26 on: June 22, 2015, 09:45:36 pm »
Shkop makes his way around the ship to the ramp. He hears the message form the droid but ignored it, Shkop never traveled with more than his person could carry. However he still took the time to look around the ship, smiling when he found the grenade stash, to acquaint himself with the ship. When Shkop was done looking around the ship he went strait to the room the colonel had mentioned and took a seat near the middle of the half circle couch, positioning himself to be at the Captain's left hand leaving a space for Lt. Zallven at the Captain's right. When the monitors flipped up Shkop immediately began to look over the information. After a few seconds Shkop asks the colonel Are we excepting combat quickly Colonel if the Captain is already manning the guns? And if so is there any possibility of a boarding action we should prepare for? I don't mean to be foward with the questions, I simply don't want this team to end up like squads 2,3, and 4.
I am White/Blue.
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At best, I am organized and law-abiding. At worst, I am bureaucratic and totalitarian.

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Re: Fallen Empire Gameplay Thread
« Reply #27 on: June 22, 2015, 09:50:56 pm »
After loading his gear, Zallven takes a seat on the couch and keys into one of the monitors to look for Dejarik or some other game.  "Anybody want to play a round or two of Quadrant?"  While keying in search commands, he withdraws a two decks of cards from his utility belt.  "Or is a friendly game of plazaak or sabacc more to people's liking?"
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Re: Fallen Empire Gameplay Thread
« Reply #28 on: June 22, 2015, 10:09:07 pm »
smiling Shkop leaned closer to the Lt. Zallven I have been know to play a game of sabacc. Any one else want to join?
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Re: Fallen Empire Gameplay Thread
« Reply #29 on: June 22, 2015, 10:48:34 pm »
Gregor migrated onto the ship after he was satisfied with his equipment. He hesitated at the ramp for a moment. Then, grudgingly, he climbed aboard. He made no effort to hide the fact that fast ships bothered him and this one looked especially quick. If he didn't sleep through the trip, he'd be throwing up within 20 minutes of hyperspace.

A grumble escapes the large man as he looks for a place to stow his weapon. He found a section large enough to hold the long barrels securely, then turned around to face his smaller comrades.

"Niet. You are little rat, Zallven. I WILL find cheater in sleeve... Then I break your arm like leetle twig!"

Gregor lumbered off. Apparently he was still sore about their last match.
« Last Edit: June 23, 2015, 09:45:47 am by Z33B »
I like my heroes human, flawed and beatable. And failing every so often.
Bingo. Z33B, you really know where your towel is.