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The Arena / Re: Saga Edition Revived Build Contest #2: The Old Republic
« Last post by Jayjaxx on February 27, 2025, 09:42:02 pm »I'm gonna vote for Adjunta Pall and the Mandalorian Ambusher.
I'm a sucker for KOTOR stuff true, but both of these look very usable to me as a GM.
Adjunta Pall might be a bit much to run, given how many different powers he has, but he's a character that might appear in one of my games, although probably as someone to talk to, having a powerful statline and cool weapon is something I quite like and could end up in a "I want to fight him" SNAFU that all us GMs know all too well.
The Ambusher is a build I'd seriously consider using in my games. I'm always hesitant to use ambushers and stealth enemies in my games as they can sometimes feel a bit cheap, but a few here and there can provide me with a really nice on-the-fly balancing for a fight that's too easy. These guys also seem to scale pretty well into later levels, having good access to area attacks, solid Reflex, good enough health to take a hit, and good enough attack bonuses to hit a higher level character.
I'd also like to mention the Czerka Executive, cool build, although I tend to shy away from screwing with players quite like that I could definitely see throwing one in to a fight once or twice to shake it up. Would probably be getting my vote too if I ran games where corporate entities feature more often.
As for a suggestion for the next theme, I'd love to see what people can cook up using exotic (and / or racial) weaponry.
I'm a sucker for KOTOR stuff true, but both of these look very usable to me as a GM.
Adjunta Pall might be a bit much to run, given how many different powers he has, but he's a character that might appear in one of my games, although probably as someone to talk to, having a powerful statline and cool weapon is something I quite like and could end up in a "I want to fight him" SNAFU that all us GMs know all too well.
The Ambusher is a build I'd seriously consider using in my games. I'm always hesitant to use ambushers and stealth enemies in my games as they can sometimes feel a bit cheap, but a few here and there can provide me with a really nice on-the-fly balancing for a fight that's too easy. These guys also seem to scale pretty well into later levels, having good access to area attacks, solid Reflex, good enough health to take a hit, and good enough attack bonuses to hit a higher level character.
I'd also like to mention the Czerka Executive, cool build, although I tend to shy away from screwing with players quite like that I could definitely see throwing one in to a fight once or twice to shake it up. Would probably be getting my vote too if I ran games where corporate entities feature more often.
As for a suggestion for the next theme, I'd love to see what people can cook up using exotic (and / or racial) weaponry.
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