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Messages - Jayalriik

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The Arena / Re: Saga Edition Revived Build Contest #2: The Old Republic
« on: February 27, 2025, 02:05:59 pm »
Serenity Shadow [CL 12]
"A Shadow serves the Jedi Order by being a silent observer and, when action is necessary, a subtle hand. Shadows go unseen, employing Force techniques that cloud enemy minds to slip into hostile territory and, when necessary, striking enemies down with deadly efficiency."

There are many paths that the Jedi can follow during their tenure as a Padawan Learner, and further still as they ascend to Jedi Knight. Some who become Sentinels seek not only to root out even the smallest traces of the Dark Side, but to seemingly forgo the traditional honor of a Jedi Knight so they may hunt from the shadows. They use the Force to hide their presence both in and out of sight. The most skilled of these Sentinels can even diguise themselves amongst the Sith and briefly call upon the dark side of the Force without corruption. There are three types of Jedi Shadows: Kinetic Combat who use their Mastery of the Force and the double bladed lightsaber to keep their allies safe by taunting enemies and using the Force to avoid damage. Infiltration who not only excel at remaining hidden, but have perfected the perfect time to strike to deal the most damage to their Sith Enemies. And Serenity, who use their mastery of the Force and their Martial prowess to root Enemies in place and extend constant damaging effects throughout the battlefield.

The Serenity Shadow is a specialization of the Jedi Shadows that works to support their fellow Jedi from deep with enemy territory. Their lightsaber is not a weapon for dealing damage, but a tool used to keep enemies in place near them and away from allies. With strong minds and strong wills, they use a vast mastery of the Force to create damage fields that weaken multiple enemies. They also draw upon their telekinetic prowess to pull enemies in, hide themselves when needed, and even temporarily sever darksiders from their connection to the Force. Shadows are one of four main specialties fielded during the time of the Old Republic, alongside specialized Guardians, traditional Sentinels, and Consulars.


STATS
Medium Female Miraluka Jedi [7], Jedi Knight [5]
Force Points 12 (2d6); Dark Side Score 0
Initiative 10; Senses Force Sight, Perception 15
Languages Basic, Miraluka, Binary, Shyriiwook, Sy Bisti, Military Sign

Ref 29 (flat‑footed 23), Fort 25, Will 29; Predictive Defense, Niman
HP 119; Damage Threshold 25

Speed 6
Base Atk 12; Grapple 13
Melee Lightsaber Pike (2d8 + STR + BAB + 1)
Melee Unarmed Strike (1d4 + STR + BAB)

Force Powers Known (Use the Force +17) Force Light (x3), Draw Closer (x3), Cloak (x2), Sever Force (x3), Mind Trick, Move Object, Surge (x2), Force Track, Hatred, Force Slam
Force Techniques Force Point Recovery, Improved Force Light

Abilities Str 12 (1), Dex 8 (-1), Con 12 (1), Int 18 (4), Wis 18 (4), Cha 13 (1)
Talents Disciplined Strike, Hold The Line, Precision, Deflect, Dark Deception, Taint of the Dark Side [Hatred], Niman
Feats Predictive Defense, Force Training x3, Skill Focus (Use the Force), Combat Reflexes, Tumble Defense, Unstoppable Force, Unswerving Resolve
Skills Acrobatics (+10) Deception (+12) Initiative (+10) Knowledge: Galactic Lore (+15) Perception (+15) Use the Force (+17)

This build seeks to adapt one of the specialized classes from the Star Wars: The Old Republic MMO into a playable/fieldable character for SW:SE. The Serenity Shadow is a specialization of Shadow that serves the DPS role through Damage over Time effects and hitting as many enemies as possible. As such a lot of their in game abilities have been adapted for use within the system.
  • They have two main DoT abilities: Force Light and Hatred which can both be used and maintained at the same time with a swift action each. Disciplined Strike ensure any fellow Jedi are not hit by these abilities.
  • Cloak acts as their invisibility, a stable feature of the Shadow Class.
  • Draw Closer along with Niman allows the Serenity Shadow to pull enemies in to their DoT radius.
  • A combination of the Lightsaber Pike (one of their usable in-game weapons) and Hold The Line keeps enemies from moving too far in and out of the Serenity's affects.
  • Precision acts to make sure all Lightsaber attacks work to keep the enemy more rooted in place.
  • Unstoppable Force and Unswerving Resolve help to directly combat the dark side of the Force.
  • All Other Force Powers, Skills, and Talents help to naratively fill out their role as a strong Sentinel well on their way to being named a Jedi Master.

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