I’ve always though Cin Drallig was a cool character, even though we don’t see him much in the media. Most of my remembrance is fighting against him in the Revenge of the Sith video game for PS2. In this format, I’ve tried to represent a variety of fighting styles befitting an instructor who has mastered all the lightsaber forms. Unfortunately, there is no way to give him all the lightsaber form talents unless we went into Sith Apprentice, and we can’t do that!
For initial creation decisions, I went with a middle-aged human, since Cin was still considered a master swordsman, but I could use the age penalties to boost his lightsaber training stats and slightly reduce his physical capacity (which is an important consideration concerning his final fight facing Anakin Skywalker). Compared to the Anakin statblock in the Clone Wars Campaign Guide, Drallig may be one level higher, but it is very reasonable that Anakin's level 14 build could defeat this level 15 Cin Drallig as noted in both the RotS novelization and the brief cameo in the movie via hologram.
Though he is not distinguished with scars, he is somewhat an older character with ages lines on his face. Taken with his nickname of “The Troll” and his reputation as a taskmaster during lightsaber instruction, I thought it fitting to give him the Scarred background, though I must confess I secretly wanted to add Deception to his list of class skills through this choice.
I made a few decisions about what I could leave out based on stats and effectiveness, like his Strength and Dexterity being the same. There was no point in taking Weapon Finesse or the Ataru talent for virtually no benefit when I have other fish to fry, as I will outline. And while I could take more lightsaber form powers, I think all Jedi should have the mainstays of Battle Strike, Mind Trick, Move Object, and Surge.
Ataru is represented by the Acrobatic Strike feat and Saber Swarm. Several other powers boost the mobility of the battlemaster’s Ataru dance, but these actually give him decent offense.
Djem So has two contributions in Weapon Specialization (lightsabers) and one lightsaber form power (I really wanted Power Attack for extra damage and that aggressive feel, but I felt Force Regimen Mastery was a more important roleplaying and background element).
Jar'Kai has Dual Weapon Mastery I as it’s only representation. He seems to favor using just one lightsaber, and the build wouldn’t gain much from including the actual talent, plus he doesn’t have the stats to do really good dual wielding.
Juyo is actually the first form represented by a talent, being supported by another talent, a feat, and a lightsaber power. This represents Drallig’s major focus in perfecting lightsaber combat for offense.
Makashi gets two talents, and Contentious Opportunity, too. Cin can easily switch hands if needed for one- or two-hand use to benefit from Lightsaber Defense, and Contentious Opportunity gives him a damage buff outside his turn.
Niman gets a single focus in Move Object as an option for using the Force in combat, but if you think about the creativity of Niman in the lore, having so many other options in his toolbox means that Drallig can find something to combat just about any opponent with, which is a hallmark of Niman.
Shien get just one Force power to represent it, but Shein Deflection plays to our lightsaber instructor’s mobility in combat, so it was a natural choice.
Shii-Cho gets three talents and a lightsaber form power to show off. With Block and Deflect basic mainstays of Jedi builds, Shii-Cho was easy to add, and gives the Troll an excellent defensive tool. Sarlacc Sweep gives him an option for engaging multiple opponents if he needs to.
Sokan is denoted by Acrobatic Strike and Unhindered Charge. Being more principle than actual form means I could get away from the talent and rely on Force Training to get me what I needed for this build.
Soresu is in the same boat as Shii-Cho, supported by multiple talents for an excellent buff to Drallig’s defense.
Trakata is represented by Combat Trickery. Getting Deception as a class skill from the Scarred background was essential for showing off Trakata this way because the feat is so much better than the talent.
Vaapad is the form solely not represented specifically. From what I can tell, Mace Windu closely guarded the secret of Vaapad and thus I presume Drallig wouldn’t know much about it, but Swift Flank would be an ability Drallig would use if I were to add it.

Cin Drallig
Medium male Human (middle-age) Jedi 7/Jedi Knight 7/Jedi Master 1 CL 15
Force 13
Init +13;
Senses Perception +10
Languages Basic, Bocce
Defenses Ref 30 (flat-footed 28, Lightsaber Defense 31, Makashi 33), Fort 27, Will 31
hp 85; Threshold 27
Speed 6 squares
Melee lightsaber +18 (2d8+10) or
Melee lightsaber +20 (2d8+10) with Acrobatic Strike or
Melee lightsaber +18 (2d8+11) two-handed or
Melee lightsaber +20 (2d8+11) two-handed with Acrobatic Strike or
Melee unarmed strike +16 (1d6+8) or
Melee unarmed strike +18 (1d6+8) with Acrobatic Strike or
Melee lightsaber +13 (2d8+10) and unarmed strike +11 (1d6+8) or
Melee lightsaber +13 (2d8+11) two-handed and unarmed strike +11 (1d6+8) or
Ranged move light object +20 (1d6)
Base Atk +15;
Grp +16
Atk Options Dual Weapon Mastery I
Special Actions Block, Deflect, Juyo, Lightsaber Defense, Lightsaber Form Savant
Force Powers Known +20 battle strike, contentious opportunity, fluid riposte, mind trick, move object, rebuke, saber swarm, sarlacc sweep, shien deflection, surge, unhindered charge, vornskr’s ferocity
Force Regimens Known +20 Quiet the Mind, Sparring Practice, Vo’ren’s First Cadence, Vo’ren’s Second Cadence
Force Techniques Improved Force Trance, Improved Move Light Object, Improved Sense Surroundings
Abilities Str 13, Dex 13, Con 9, Int 12, Wis 16, Cha 16
Special Qualities background (scarred), Bonus feat, bonus skill, fearless, serenity
Talents Block, Deflect, Juyo, Lightsaber Defense, Lightsaber Form Savant, Makashi, Shii-Cho, Soresu, Weapon Specialization (lightsabers)
Feats Acrobatic Strike, Combat Trickery, Dual Weapon Mastery I, Force Regimen Mastery, Force Sensitivity, Force Training (3), Martial Arts I, Skill Focus (Use the Force), Weapon Focus (lightsabers), Weapon Proficiency (lightsabers, simple)
Trained Skills Acrobatics +13, Deception +15, Initiative +13, Use the Force +20
Untrained Skills Climb +8, Endurance Gather Information +10, Jump +8, Knowledge +8, Mechanics +8, Perception +10, Persuasion +10 (+12 to intimidate), Pilot +8, Ride +8, Stealth +8, Survival +10, Swim +8, Treat Injury +10, Use Computer +8
Possessions lightsaber (self-built), Jedi robes, utility belt