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« on: October 04, 2021, 12:43:48 am »
I'm working on a build for a force user that will take advantage of the blazing chain force talents and I'm hitting a snag picking out some abilities. The idea with the build is to slowly pick up force related powers over the course of the campaign to slowly awaken to the force, I don't want to just level up and start chucking speeders with my mind out of nowhere. We're starting at 3rd level and rolled for stats, after assigning them my spread is looking like:
Str 10
Dex 17
Con 10
Int 11
Wis 15
Cha 13
I need to keep my int odd so I can increase it next level and pick up training in UTF. I'm 2 levels scoundrel and one level Jedi. I chose telekinetic savant for my Jedi talent to represent my latent abilities. So far my feats are point black shot, precise shot, dual weapon mastery I, quick draw, Force sensitivity, and Weapon focus pistols.
My big concern is to make sure I'm still a functioning dual blaster gunslinger while I slowly assemble my force powers. To that end I don't know if I should move my stats around so I can pick up rapid shot. Also I'm playing a spider themed near human so I chose extra arms to save me a gunslinger talent down the road but I'm willing to swap it for a stat bonus if the build needs it.
The plan going forward is to get force directed shot at 4 or 5, force training at 6, and maybe squeeze in negate and redirect before going into the gunslinger prestige class.
I'm coming back to saga edition after a long hiatus so any advice would be incredibly helpful.