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Messages - D4RK_R4IN

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1
any way i see that after 10 years starwars rpg (d6 d20 saga) are running along
and i see for a core SW saga book = 100+ $$$
and  KoToR book = 350+ $$$

2
Star Wars Saga Edition General / Re: Expanded Universe
« on: July 26, 2018, 11:29:50 am »
i see the expanded universe as Lucas Star Wars
and new stuff as disney Star Wars

in the long run lucas SW will win out as Disney SW is about making $$$ not fun

4
Star Wars Saga Edition General / Re: galaxy map
« on: June 05, 2015, 09:56:35 am »
here is map from darkhorse comics

5
i think it is Celeste Morne with the mur talisman

6
The Senate / Re: I made this R6 Astromech stats
« on: August 13, 2013, 10:51:49 pm »
yes i used

 -Arms amd equipment guide-

R2 = 4500
R3 = 10000
R4 = 2500
R5 = 1500
R6 = 6000
R7 = 8000

   any way my 1st conversion

7
The Senate / Re: How to Convert WEG d6 Starships to Saga Edition
« on: August 13, 2013, 12:09:30 pm »
in the Starwars D20 RPG 1E Book (one with silver back) it has a page in back that had D6 conversion rules

when i made the R6 astromech stats i used the Saga R2 and R7 stats and compared with D20 1E and 1E revised then looked at D6 converson rules

 then made stats so R6 would fit between R5 - R7

       Here are stats

R6-Series Astromech Droid
Industrial Automation's R6-Series astromech droid was the first new model to be released after the fall of the Empire. IA saw it as a chance for a "new beginning" after the failure of its R5-Series.
  Like the R5, the R6 was intended to be a cheaper alternative to the R2. Unlike the R5, the R6 delivered. It had the sensor and equipment package of the R2, the practicality of the R4 and was still nearly as inexpensive as the R5. The R6 even topped the R2's capabilities in astrogation, storing up to 12 hyperspace jump coordinates. It quickly became as much a success as the R5 had been a failure.
  R6-Series astromech droids can be played as droid heroes.


Industrial Automaton R6-Series Astromech Droid CL 1
Small droid (2nd-degree) nonheroic 3
Init +9; Senses darkvision; Perception +1
Languages Basic (cannot speak), Binary
Init +4 Perception +3


--------------------------------------------------------------------------------
Defenses Ref 14 (flat-footed 11), Fort 9, Will 10
hp 13; Threshold 9
Immune droid traits

--------------------------------------------------------------------------------
Speed 6 squares (wheeled), 4 squares (walking)
Melee electroshock probe +4 (1d8 ion)
Base Atk +2; Grp +0

--------------------------------------------------------------------------------

*Abilities Str  9-1, Dex 16+3, Con -, Int 16+3, Wis 10-0, Cha 7-2** R6




Feats Skill Focus (Mechanics, Use Computer), Toughness, Weapon
  Proficiency (simple weapons)
Skills Knowledge (physical sciences) +9, Knowledge (technology) +9, Mechanics
  +14, Pilot +9, Use Computer +14
Systems wheeled locomotion, walking locomotion, heuristic processor, 6 tool
  appendages, 1 claw appendage, 1 telescopic appendage, darkvision, diagnostics
  package, improved sensor package, internal storage (2 kg), magnetic feet
Possessions Astrogation buffer (storage device, 5 memory units),
  circular saw, electric arc welder, electroshock probe, fire extinguisher, 
  fire extinguisher,holoprojector, holorecorder
Availability Licensed; Cost 6,000 credits






8
The Senate / I made this R6 Astromech stats
« on: August 13, 2013, 11:56:06 am »
R6-Series Astromech Droid
Industrial Automation's R6-Series astromech droid was the first new model to be released after the fall of the Empire. IA saw it as a chance for a "new beginning" after the failure of its R5-Series.
  Like the R5, the R6 was intended to be a cheaper alternative to the R2. Unlike the R5, the R6 delivered. It had the sensor and equipment package of the R2, the practicality of the R4 and was still nearly as inexpensive as the R5. The R6 even topped the R2's capabilities in astrogation, storing up to 12 hyperspace jump coordinates. It quickly became as much a success as the R5 had been a failure.
  R6-Series astromech droids can be played as droid heroes.


Industrial Automaton R6-Series Astromech Droid CL 1
Small droid (2nd-degree) nonheroic 3
Init +9; Senses darkvision; Perception +1
Languages Basic (cannot speak), Binary
Init +4 Perception +3


--------------------------------------------------------------------------------
Defenses Ref 14 (flat-footed 11), Fort 9, Will 10
hp 13; Threshold 9
Immune droid traits

--------------------------------------------------------------------------------
Speed 6 squares (wheeled), 4 squares (walking)
Melee electroshock probe +4 (1d8 ion)
Base Atk +2; Grp +0

--------------------------------------------------------------------------------

*Abilities Str  9-1, Dex 16+3, Con -, Int 16+3, Wis 10-0, Cha 7-2** R6




Feats Skill Focus (Mechanics, Use Computer), Toughness, Weapon
  Proficiency (simple weapons)
Skills Knowledge (physical sciences) +9, Knowledge (technology) +9, Mechanics
  +14, Pilot +9, Use Computer +14
Systems wheeled locomotion, walking locomotion, heuristic processor, 6 tool
  appendages, 1 claw appendage, 1 telescopic appendage, darkvision, diagnostics
  package, improved sensor package, internal storage (2 kg), magnetic feet
Possessions Astrogation buffer (storage device, 5 memory units),
  circular saw, electric arc welder, electroshock probe, fire extinguisher, 
  fire extinguisher,holoprojector, holorecorder
Availability Licensed; Cost 6,000 credits




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