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The Senate / Re: How would one stat up a Force-Imbued Blade?
« on: February 24, 2021, 09:10:06 pm »I wasn't 100% sure on the DC I should use, but you're probably correct and DC 25 more accurately represents this piece of obscure lore.Well, I think you are good to go. Just one final question: From what level would this ritual be available? I would expect from 7th level like a lightsaber. In that case I think it's perfectly resonable to not require a talent to do so.
I suppose I could just use a UtF check. Just from my reading the description on Wookiepedia, it seems like the sword had to first be crafted, practicing sword-smithing techniques, then use the Force to empower it to function. Of course, you could also say that a lightsaber is no different, so going with a UtF check is probably the better way of handling it.
And yes, I meant to also put down the spending of a FP to finalize the creation process, as that just made sense. Thanks for reminding me.
Yes, I was thinking of allowing it starting at level 7, under similar circumstances as when building a lightsaber.
Some good points here StevenO. I just thought spending a talent might cost too much for what you get. Especially considering how much more versatile Sith Alchemy is. But maybe I'm wrong and putting all this under a talent is the right call.Let us look at a talent that does something similar: Infuse Weapon from the Felucian Shaman talent tree on page 93 of the Force Unleashed campaign guide. This is available from first level, it doubles the DR hardens the weapon against lightsabers and let you add double the roll from a FP to damage. It's probably that it can be taken from first level and the +2xFP to damage that made this worth a talent. This would probably be a great talent to have to modify a Force-Imbued Blade.
So, unless you make this something you can do from first level without any rolls, I recommend that it should NOT need a talent. If you do go first level access, give it a +1 Force Bonus to hit, access to Block and Deflect and do full damage on force spirits. In that case it would be worth a talent.
Since I'm thinking of allowing it from level 7+, no need for a talent. But, if it's available from 1st level, that would indeed be a talent worthy of taking.