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Messages - angelicdoctor

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2
The Senate / Re: Ask a simple question, get a simple answer
« on: January 07, 2016, 05:40:07 pm »
I got the idea for the holovid screen providing concealment from one of the WotC supplements though I can't recall which one at the moment. These low level snipers will be used against higher level PCs, between 9-13, so it should be a fair encounter. If not, then who cares. As long as they have fun and running away is always an option.

3
The Senate / Re: Ask a simple question, get a simple answer
« on: January 07, 2016, 05:14:34 am »
The active holovid is providing the concealment. Thanks for your help!

4
The Senate / Re: Ask a simple question, get a simple answer
« on: January 06, 2016, 10:24:58 pm »
In my next session I plan on using a pair of Shadow Strikers against the PCs.  These two will be firing from a concealed position atop a floating holovid platform 6m above another floating platform where the main action will be taking place.  These strikers have the Hidden Movement, Improved Stealth, and the Total Concealment talents.  I was planning on using the snipe application of the Stealth skill.  However, based on the talents these NPCs have would it even be necessary to bother with using the snipe application?  How might this scenario actually play out?  The total concealment talent already affords them the -10 penalty to be noticed so why bother with trying to hide after the first shot?  If the snipe application still applies, wouldn't Hidden Movement remove the penalty?

5
One marvelous mother who is truly a Wonder Woman.  Bearing 8 beautiful children is not for the weak or for the cold of heart. The family has been truly blessed.

Am not a doctor. Just an IT professional trying to make his way in the universe. Sole bread winner able to provide out of the abundance the almighty has given us.

Not painful. They weren't born all at once after all. Rather it has been extremely Joyful.

Plus, I have my own reliable gaming group which is never short on creativity and imagination.

6
I liked the pre-quels, by the way.

blasphemy.  You're not a Star Wars fan, you're a trekkie sent to infiltrate us

Ha!  You're right, btw.  I do like Trek but only the original series.  And I am here to infiltrate and assimilate.

Actually, the pre-quels appeal to the American historian in yours truly.  The parallels are astonishing.

7
I echo many of the concerns already voice here.  I had a chance to watch the movie with 6 of my 8 children last Tuesday (12/22/2015). All enjoyed the film. In fact, the older children, aged 20 and 18, were more concerned with what I thought of the film. I informed them that I thought Abrams' work was worthy of Star Wars and that this was the film I have been waiting for since Return of the Jedi. Since then, the older children and I have been doing as you have done on this thread, that is, pick the film apart and examine more closely the anatomy of it. Although I liked the Rey character, I felt that her part in the film was not explored enough. I don't have an attachment to her character as a result. I have more of an attachment to the angst-ridden Ren than I do of the heroine and I don't like Ren. Further, I pray that in the follow on films that the direction doesn't become simply, 'Katniss-Everdeen-in-space'. Knowing Abrams' style and approach to female leads, cf. Fringe et al., I also would not like to see a female character who is simply interchangeable with male testosterone-filled action protagonists. That being stated, I am not looking for a damsel-in-distress. I would simply like to see Rey become the model of true femininity. Closer to Shaak-Ti (sans The Force Unleashed) than Ahsoka Tano. More Lady Galadriel, less Red Sonja. Not River Song nor Lara Croft. Regina and not Reynaldo.

Initially I thought that it was Coruscant that was destroyed by the Starkiller weapon.  I am actually less moved by the film now that it was not Coruscant that was blown to smithereens. The film has less power because of that. As I saw the destruction on the screen I felt that it was that moment wherein the writers metaphorically wiped the pre-quels off the map, so to speak. That was the moment when 'sh*t got real', to use a younger generation's vulgar expression. Now I kind of feel cheated of that magnitude of a moment and realization. Ah, well...

I liked the pre-quels, by the way.

Last, the R2 awakening. I don't care to have a technical explanation or an 'in-your-face' on screen understanding of why it happened at that moment in the film. I don't need it. All I need to know was that it was time for it to happen in a mystical/magical sort of way. Don't get me wrong, as I was watching it the Westerner in me cried out for the understanding. Later, however, as I reflected upon it I have accepted the glorious mystery of it all and I love it.

My two Republic credits.

8
The Senate / Re: Stats for Coruscanti Airspeeders
« on: November 28, 2015, 08:37:47 pm »
Thanks, everyone!  I've Sarli's conversion guide so this helps with the earlier edition speeders like the Hot Rod from Coruscant and the Core Worlds book. I read that there were conversion notes in the OCR book so I've just purchased that on eBay. These should come in handy when using all of my old WEG modules as well

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The Senate / Re: Stats for Coruscanti Airspeeders
« on: November 27, 2015, 05:29:59 pm »
Quick, simple and effective. Pure genius

10
The Holonet / Re: Threat Detected Does Horror
« on: November 27, 2015, 04:17:11 pm »
Until Garrett makes the older shows available again, please feel free to check out the podcast episode summaries over at my blog:  http://angelicdoctorgames.wordpress.com

Thanks!

11
The Senate / Stats for Coruscanti Airspeeders
« on: November 27, 2015, 04:14:23 pm »
I am about to run a session in part II of Core of Corruption and have noted that SWSE is light on stats for typical civilian-grade airspeeders.  have there been any fan-generated stats for these types of vehicles that I can use?

12
Star Wars Saga Edition General / Re: Air Speeder Parking Lot Battle Map
« on: November 24, 2015, 07:07:04 pm »
Yes. I love my erasable!  The only issue I have with it is that it is not nearly large enough. For larger jobs I take out my Gaming Paper which is what I will most likely do with this particular encounter.

13
Star Wars Saga Edition General / Re: Air Speeder Parking Lot Battle Map
« on: November 23, 2015, 07:57:45 pm »
Sometime I'll need to go over all of my maps again but I want to say the Taris City map for SWM had a big landing platform on it.  I'm not entirely sure what you're looking for but I think I've seen other poster maps that have landing spaces on them.

When I think about a "airspeeder rental lot" I'm really wondering why not just draw it yourself?  The way I picture it is with some sort of central area to take care of business surrounded by a bunch of space where the speeders are.  Now how there are several ways I can see that working from simply having an area around the center where people would walk out to their speeder and just fly out.  If air traffic is restricted then I can see open parking  entering a lane that is followed out of the lot and into general traffic.  A third idea is to have the airspeeders all stored in a tight storage area but then having a machine or something that picks one out and brings it directly to the customer at a specific location.  Let me see if I can express these in terms of parking lots:

1.  Open lot with a lot of entrances/exits.  With airspeeders such a lot can even be stacked.
2.  Like a parking ramp where there are limited ways in and out of the ramp.  Traffic is generally expected to all be in one direction.
3.  Valet parking.  You pickup/drop off the vehicle at one specific location and some other mechanic does all of the actual moving.

Those are some great ideas!  I like the one in which a machine is picking out speeders and delivering it to the customer on site.  This makes the scene more intriguing and also provides a potential hazard for the characters to avoid or put to their use during the encounter.  I just might run with that one.  Thanks!

14
Star Wars Saga Edition General / Air Speeder Parking Lot Battle Map
« on: November 23, 2015, 03:22:57 pm »
Anyone have any ideas where I can find one?  My players' characters are on Imperial Center and in our last session, I left them on a cliffhanger wherein they are about to do battle with COMPNOR supporters in an airspeeder rental parking lot which sits at the top of one of the many skyscraper buildings located therein.

Thanks!

15
Star Wars Saga Edition General / Re: Mechas in Star Wars Saga
« on: September 30, 2015, 10:09:33 pm »
Here is my quick conversion notes for applying a mix of D20 Future, Saga droids, vehicle and armor rules.  Let me know what you think!

Modified Construction Droid Mecha Statistics

Colossal Size  (40 story tall droid)
+32 Strength
-4 Dexterity
-10 Reflex Defense
-20 Stealth
+100 Hit points
+50 Damage Threshold
+8 Reflex Defense due to duranium plating (+2 maximum Dexterity)
     Pilot may choose to use his Pilot skill bonus instead of the armor bonus

Mecha is essentially crazy souped up powered armor.  Should I include an intelligence score as well to aid in using the armament?

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