I decided to “fix”

Star Wars Saga edition. I wanted to post it here in case anyone finds it interesting/useful.
The elevator pitch:
Star Wars Saga meets 5E’s bounded accuracy (i.e. the math scales correctly)
+ streamlined rules language/verbiage
+ blasters that kill you if you stand in front of them like an a-clown (unless you have Beskar/lightsaber of course)
+ improved lightsaber construction rules
+ dogfight focused space combat inspired by the Warbirds RPG
+ Blades in the Dark style load-out, cred, flashback and downtime system
- bevy of near useless feat and talent taxes
To do:
-more playtesting (functions well so far)
-typos/edit
-lots of converted stats for vehicles/ships, NPCs, creatures, etc.
Feedback welcome.
P.S. Don't be intimidated by the length of the PDF. Yes, it is almost 1,500 pages, but it has a pretty extensive outline. Most of that is not base rules, but consolidated character options. For example, the species descriptions takes up >100 pages, the classes descriptions with all base/prestige + talents and consolidated re-listing of all class bonus feats is >300 pages.
https://drive.google.com/file/d/1EymnVG1WnESe3TmXVk_sWgsbwkaR9fcL/view?usp=sharing