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The Senate / Re: Question about running a game by poilbrun
« on: June 14, 2020, 03:41:27 am »
Here's the updated character.
Since I dropped Juggernaut, I thought it might be worth it to also drop Improved Armor Defense since she'll be using a Light Armor and the bonus will be lower anyway (she might even use a lighter armor than shown here, but not before level 16, so I left it as is: all it does right now is trade 1 Reflex for 1 Fortitude) so that I could take Commando an take Vanguard instead of Scout for Evasion. That means she gets it later than before, but she keeps her full BAB progression.
I I didn't know about the change to upgrade points for medium and heavy armors, it makes even less sense to wear any else than light then.
Regarding Stormtrooper Armor, if it makes sense for them to wear Stormtrooper armor, then I don't have any problem with it, but otherwise, they'll look as imperial killers (or at the very least, looters). There's a reason that among all the armors that have been created, the best ones are for the bad guys, Stormtrooper Armor and Yuuzhan Vong (with its +5 Fortitude defense), and that's to give them a mechanical edge, so I'm leery of allowing the players to go around that limitation too easily. If they are smart and decide to collect pieces from the various types of Stormtroopers that exist and mix and match them, then that's something else entirely, but I won't let them just pick a Sandtrooper armor, paint it blue, and say "ok, we're good"
The choice between DWM III and Triple Attack is actually a lot easier given how the character is built. Since this is not simply a high level built but it will actually be played level by level, she's able to take DWM III at level 12, but will only be able to take the second MAP at level 16, so that's 4 levels with a lot of penalties for something she will use optionally compared to cancelling a penalty for something that will be the bread and butter of her character. The highest Reflex defense I see is 36, so with her best attack will need a 12 to hit (actually probably just a 10 since she'll probably be level 20 by then), and that's without counting any equipment bonus she might acquire in play like the tech specialist +1 to attack.
Since I dropped Juggernaut, I thought it might be worth it to also drop Improved Armor Defense since she'll be using a Light Armor and the bonus will be lower anyway (she might even use a lighter armor than shown here, but not before level 16, so I left it as is: all it does right now is trade 1 Reflex for 1 Fortitude) so that I could take Commando an take Vanguard instead of Scout for Evasion. That means she gets it later than before, but she keeps her full BAB progression.
I I didn't know about the change to upgrade points for medium and heavy armors, it makes even less sense to wear any else than light then.
Regarding Stormtrooper Armor, if it makes sense for them to wear Stormtrooper armor, then I don't have any problem with it, but otherwise, they'll look as imperial killers (or at the very least, looters). There's a reason that among all the armors that have been created, the best ones are for the bad guys, Stormtrooper Armor and Yuuzhan Vong (with its +5 Fortitude defense), and that's to give them a mechanical edge, so I'm leery of allowing the players to go around that limitation too easily. If they are smart and decide to collect pieces from the various types of Stormtroopers that exist and mix and match them, then that's something else entirely, but I won't let them just pick a Sandtrooper armor, paint it blue, and say "ok, we're good"

The choice between DWM III and Triple Attack is actually a lot easier given how the character is built. Since this is not simply a high level built but it will actually be played level by level, she's able to take DWM III at level 12, but will only be able to take the second MAP at level 16, so that's 4 levels with a lot of penalties for something she will use optionally compared to cancelling a penalty for something that will be the bread and butter of her character. The highest Reflex defense I see is 36, so with her best attack will need a 12 to hit (actually probably just a 10 since she'll probably be level 20 by then), and that's without counting any equipment bonus she might acquire in play like the tech specialist +1 to attack.

