Turn the game in to a F2P2W F2P/P2W game.
Players create an account with 3 character slots.
Players are forced to use strict rules when creating a character (25 points, SAM, only use content from the main book, etc). They allowed to munchkinize their characters but they have to pay.
$4.99 Roll stats (4d6 drop lowest), extra $0.99 they can use 5d6 drop lowest two.
$0.99 unlock next feat/talent early.
$3.99 get an extra feat/talent.
$2.99 Double XP for one game session.
$9.99 Become Gestalt (two classes levels every time they level)
$0.99 1000 credits
$1.99 2500 credits
$2.99 5000 credits
$1.99 +1 to a attribute (doubles per increase per attribute)
$0.99 +1 to a defense (doubles per increase per defense)
$0.25 +1 to a skill (doubles per increase per skill)
$0.99 1 Force Point
$3.99 1 Destiny Point
$4.99 extra character slot
$4.99 Use content from a random book (roll on a random chart, re-roll content that is already unlocked) (Applies to all characters on an account)
$9.99 transfer a character to another account
Any items from slain enemies are in locked boxes/crates, that require a key to unlock.
$0.99 loot key (5 for $3.99).
Subscriptions (Applies to all characters on an account)
Bronze $5.99
+1 Force per level, max Force Points increased by 1.
500 x character level credits per level.
+1 Second Wind a day.
Silver $7.99
+2 Force per level, max Force Points increased by 2.
750 x character level credits per level.
+1 Destiny Point per level.
+2 Second Winds a day.
Gold $11.99
+3 Force per level, max Force Points increased by 3.
1000 x character level credits per level.
+1 Destiny Point per level.
+3 Second Winds a day.
Permanent double XP.
Extra Standard action a round.
20th level and want more, buy the Expansion $14.99 (Applies to all characters on an account)
Max character level increased to 30. Access to epic level feats/talents/force abilities. Epic Loot!!!
As players buy more to munckinize themselves, you ramp up the difficulty forcing them to buy more & more. Allow players to retry encounters over and over again if they fail or die, but have the villains taunts players to bamboozle them into paying to power themselves up to get revenge on the villain.