Steven doing a thread about a very powerful item. Very interesting twist.
Strange, I know. That's why I'm asking when someone would think they would be appropriate and what steps could/should be taken to help contain these otherwise game, maybe even world, breaking items. I'm not so against powerful items being used as a GM tool but they really need to be part of a campaign and should never be something that a PC can plan on.
Another crazy item I've posted previously is my Void lightsaber crystal property. Crazy powerful against other Force Users (shutting down Force Powers along with other things) but barely stronger than an unattuned lightsaber against a normal opponent. The attunement cost for this is extra high (at a DP instead of a FP) and if used unattuned the character may suffer all of those anti-force user effects himself.
I missed this one as I was busy typing up my own response when this came in.
That is an interesting arifact, but it may be too powerful for most games.
This would be something that the high level (evil?) force wizard would like to have. So it may be in the hands of a BBEG, another powerful NPC or something that both the NPC and the players are looking for. In this case, make DSP=Wis a requirement.
If this is used for good, DSP=0 would be required.
In any other case, I think that onece per enounter would be plenty if this is something the players can use.
When I consider "most games" should cap out with 12th-13th level heroes this certainly is too powerful for most games.
I wouldn't want it to be aligned although I know not everyone shares my somewhat gray view of the Force. I see it as more of some goal to find and prevent from falling into enemy hands. If found it may be used to prevent something very bad from happening but then should be retired afterwards.
If the players were to miss that DP can be converted into 3 FP then it would suffer a natural limit in use although having it limited to once per encounter would be wise if a GM intended to keep it around.
I guess I should note that I do entertain a house rule that allows FP to be spent to power the DP effects of Force Powers and Secrets. The thing there is the conversion rate is going to be 5 or 6 FP to power the DP effect making it very limited in use.