Author Topic: Ask a simple question, get a simple answer  (Read 32312 times)

CHIA The Friendly Admin

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Ask a simple question, get a simple answer
« on: August 04, 2013, 07:39:49 am »
Didn't I already start this thread? Maybe it got lost in one of  the reorgs. Anyway, just ask a quick question and someone will answer it. I'll start off.


If a (previously autofire only) heavy weapon is modified to be single shot with Tech Specialist, can it still be braced without the requisite talent?
« Last Edit: August 10, 2013, 11:00:13 am by CHIA The Friendly Admin »
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StevenO

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Re: Ask a simple question, get a simple answer
« Reply #1 on: August 04, 2013, 09:44:29 am »
If a (previously autofire only) heavy weapon is modified to be single shot with Tech Specialist, can it still be braced without the requisite talent?
I believe the official answer to this one was YES.  However, if you used the upgrade slot to give it single fire that one would NOT allow the weapon to be braced anymore.  Maybe I have them backwards but one way of adding single fire to an autofire only weapon still allowed bracing while the other did not.
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richterbelmont10

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Re: Ask a simple question, get a simple answer
« Reply #2 on: August 04, 2013, 12:10:45 pm »
If a (previously autofire only) heavy weapon is modified to be single shot with Tech Specialist, can it still be braced without the requisite talent?

Tech Specialist (Starships of the Galaxy page 21) says:

Selective Fire (Weapon): An autofire-only ranged weapon can be set to fire single shots, or a single-shot ranged weapon can be made to have an autofire mode. It is still treated as an autofire-only weapon for purposes of bracing

The last sentence answers the question.


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Zaniro

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Re: Ask a simple question, get a simple answer
« Reply #3 on: August 04, 2013, 12:16:29 pm »
Well.  I suppose this is a good lesson to all involved that reading is power.  Perhaps I wouldn't have had this question for CHIA if I had managed to handle more than one sentence.

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Malancthon

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Re: Ask a simple question, get a simple answer
« Reply #4 on: August 08, 2013, 03:51:40 pm »
Does the species Shard gain any Age modifiers (venerable, etc)? I'm think the answer is no.
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richterbelmont10

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Re: Ask a simple question, get a simple answer
« Reply #5 on: August 08, 2013, 04:47:23 pm »
Does the species Shard gain any Age modifiers (venerable, etc)? I'm think the answer is no.

JATM says they live for thousands of years. My question is, do Shards physically grow to maturity from a younger state, and then grow old and die like other normal sentient beings? If yes, then you would have to make up some figures. You could use the Gen'Dai template as an example, since they live for 4000+ years.

If Shards do not physically grow to maturity from a younger state and then grow old and die like other normal sentient beings, then I guess there would be no penalties. Although you would think that a venerable Shard would be wiser than a young Shard.

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Malancthon

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Re: Ask a simple question, get a simple answer
« Reply #6 on: August 08, 2013, 05:12:16 pm »
There isn't any indication of any physical growth (in order to physically interact, they build a droid body). I'm not sure if that extends to their mental growth as well.
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StevenO

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Re: Ask a simple question, get a simple answer
« Reply #7 on: August 08, 2013, 05:43:48 pm »
Does the species Shard gain any Age modifiers (venerable, etc)? I'm think the answer is no.
For the sake of simplicity, and perhaps a little for game balance, I'd say no.

Shards are a bit tricky because they must use droid bodies but do seem to have their own STR, DEX, and CON scores.  Now droids don't have CON so the this is more or less neutral.  The -2 DEX penalty can be seen as a "delay" between the Shard ordering an action and the body actually performing it.  It's a Shard's STR score that is truly baffling as they don't seem to use their own bodies and presumably the droid body would have its own STR (and DEX) score.
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Jedric

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Re: Ask a simple question, get a simple answer
« Reply #8 on: August 10, 2013, 12:33:46 am »
Do Running Attack and Skirmisher operate at starship scale?

Zilfallion

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Re: Ask a simple question, get a simple answer
« Reply #9 on: August 10, 2013, 12:55:10 am »
Skirmisher works if you're the pilot of the vehicle.

Running Attack doesn't say, but based on the paragraph about character scale feats in starship scale, I would say by RAI(Rules as Interpreted) no, RAW(Rules as Writted) is unclear.

SotG mentions that the "relevant feats" are mentioned, Running attack is not mentioned.  Also, no feats related to melee combat.  Since Running Attack is not listed and is ranged and melee, my interpretation is No. [I personally would allow it as a GM, but you'd have to ask yours]

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Re: Ask a simple question, get a simple answer
« Reply #10 on: August 10, 2013, 03:46:27 am »
Do Running Attack and Skirmisher operate at starship scale?

Running Attack makes no sense on a Starship-scale if you stop and think about it. You aren't going to stop and fire at your opponent in the middle of a dogfight, then start to move again. If you did, you would be already dead. No, you are constantly moving therefore Running Attack has no place in starship combat
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Jedric

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Re: Ask a simple question, get a simple answer
« Reply #11 on: August 10, 2013, 10:01:37 am »
Do Running Attack and Skirmisher operate at starship scale?

Running Attack makes no sense on a Starship-scale if you stop and think about it. You aren't going to stop and fire at your opponent in the middle of a dogfight, then start to move again. If you did, you would be already dead. No, you are constantly moving therefore Running Attack has no place in starship combat

I never really interpreted Running Attack as "stopping" in the middle of your move. I always viewed it as you are making the shot while you run, which in starship combat would equate to making a shot as you fly by. More RAI than RAW, but that was always how I described it.

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Re: Ask a simple question, get a simple answer
« Reply #12 on: August 10, 2013, 12:56:26 pm »
Do Running Attack and Skirmisher operate at starship scale?
Assuming you are the pilot I would say YES to both of them.

Running attack may be a bit more questionable with its use of "your speed" in the description.  The thing is that "Move" is described the same way for characters and with a vehicle for its pilot.  I'll also point out the last line of "Move" in the character section (p 153) which says "nonstandard modes of movement are also covered by this type of action."  There is a list of included things but that isn't a "limited to" list so using your vehicle's movement should also count in there.
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richterbelmont10

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Re: Ask a simple question, get a simple answer
« Reply #13 on: August 10, 2013, 09:09:14 pm »
Do Running Attack and Skirmisher operate at starship scale?

Starships of the Galaxy page 16:

"Skirmisher: You gain the benefits of this talent with vehicle weapons only if you are the vehicle's pilot."

As for Running Attack, Zilfallion sums it up nicely:
Running Attack doesn't say, but based on the paragraph about character scale feats in starship scale, I would say by RAI(Rules as Interpreted) no, RAW(Rules as Writted) is unclear.

SotG mentions that the "relevant feats" are mentioned, Running attack is not mentioned.  Also, no feats related to melee combat.  Since Running Attack is not listed and is ranged and melee, my interpretation is No. [I personally would allow it as a GM, but you'd have to ask yours]

The RAW answer would seem to be no Running Attack at starship scale. However, I would allow it as a house rule unless there were any objections (see MasterArkaine's comments).


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Re: Ask a simple question, get a simple answer
« Reply #14 on: August 12, 2013, 03:44:29 am »
New question:
Where can I find costs for lightsabre crystals. And where can you get one in the rebellion era? (I guess not at the 7-eleven next door.)
The cost for lightsabre parts is 1500 cr. So I guess, a normal crystal costs about 500 cr.