R2-D2 is certainly no tank, but his many years of experience make him the one droid you can't do without when you find yourself in a sticky situation.
R2-D2 (Artoo-Deetoo) CL 5
Small droid (2nd-degree) nonheroic 12/Scoundrel 2
Destiny 1 (Rescue Finn/Rey/Poe Dameron); Force 3
Init +9; Senses darkvision; Perception +8
Languages Basic, Binary, High Galactic, Huttese, Shyriiwook
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Defenses Ref 18 (flat-footed 16), Fort 12, Will 13
hp 37; Threshold 12
Immune droid traits
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Speed 4 squares (wheeled), 1 square (walking), 6 squares (flying)
Melee electroshock probe +9 (1d8, ion)
Ranged by weapon +12
Base Atk +10; Grp +7
Special Actions Bad Feeling, Vehicle Systems Expertise
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Abilities Str 8, Dex 14, Con -, Int 18, Wis 8, Cha 10
Talents Trace
Feats Bad FeelingtFU, DroidcraftCWCG, Expert Droid RepairCWCG, Skill Challenge: Last ResortGoI, Skill Challenge: RecoveryGoI, Skill Focus (Mechanics, Use Computer), Tech SpecialistSotG, Vehicle Systems ExpertiseLECG, Weapon Proficiency (simple)
Skills Knowledge (galactice lore, technology) +16, Mechanics +21 (may repair droids in 10 minutes, repair up to 4 droids simultaneously, may recharge shields or reroute power with two swift actions or one swift action if succeed on DC 30 check), Pilot +14, Stealth +14, Use Computer +21 (may substitute for Gather Information if access to computer)
Systems wheeled locomotion, walking locomotion, flying locomotion (limited), magnetic feet, heuristic processor, 6 tool appendages, 1 claw appendage, diagnostics package, internal storage (2 kg), darkvision, improved sensor package, spring-loaded mechanism
Possessions circular saw, electroshock probe, fire extinguisher, electric arc welder, holorecorder, holoprojector