Coleman Trebor gets a bad rap for being taken out so easily in AOTC, so this is an attempt to redeem his reputation, featuring a good deal of speculation on my part.
Coleman Trebor (Battle of Geonosis) CL 11Medium Vurk (middle-aged) Noble 6/Jedi 3/Jedi Knight 2
Force 2
Init +5;
Senses Perception +13
Languages Basic, Bothese, Geonosian, High Galactic, Huttese, Semblan, Shyriiwook
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Defenses Ref 23 (flat-footed 23), Fort 23, Will 26; Lightsaber Defense +1, Niman
hp 63;
Threshold 23
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Speed 6 squares
Melee lightsaber +9 (2d8+4)
Ranged by weapon +9
Base Atk +9;
Grp +9
Special Actions Adept Negotiator, Coordinate +2, Instruction (1/encounter), Lightsaber Defense, placid
Force Powers Known (Use the Force +19):
enlighten (2),
mind trick, move object, rebuke (2),
surge (2)
Force Regimens eyes of the Force, oxygen bottle, quiet the mind, telekinetic practice
Force Technique Improved Telepathy
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Abilities Str 9, Dex 10, Con 11, Int 14, Wis 17, Cha 18
Special Qualities breathe underwater, expert swimmer, nomad
Talents Adept Negotiator, Coordinate (2), Instruction
tFU, Niman, Lightsaber Defense
Feats Force Regimen Mastery
JATM, Force Sensitivity, Force Training (2), Linguist, Skill Focus (Knowledge [bureaucracy, galactic lore], Persuasion, Use the Force), Weapon Proficiency (lightsabers, pistols, simple weapons)
Skills Gather Information +14, Knowledge (bureaucracy, galactic lore) +17, Perception +13, Persuasion +19, Swim +4 (may reroll), Survival +8 (may reroll), Treat Injury +13, Use Computer +12, Use the Force +19
Possessions lightsaber (self-built), Jedi robes, utility belt