Arquitens-class Light Cruiser
The Arquitens-class resembled a smaller version of the Venator-class Star Destroyer, with engines similar to the smaller Consular-class space cruiser. A docking ring was located on each side of the ship and a deep split cleaved the bow into two prongs.
Atop the main hull was a small T-shaped command tower, with two quad laser turrets flanking it. Two identical emplacements were located on the ventral bow, while four dual-barreled turbolaser batteries were located on the sides of the cruiser. Large slits on either side of these cannons allowed them to be repositioned for frontal, broadside or backwards firing. This function, combined with the dorsal & ventral turrets, granted the ship a good arc of fire.
All gun emplacements were retracted into the hull during re-entry to prevent the barrels from being damaged by sudden drag force.[3] The bridge/bow turrets descended/ascended into large trap-door hatches, while the flank cannons receded into the bow prongs.
The ship also had two pairs of Concussion missile tubes.
Like the refitted Consular-class cruisers, ships of this kind were regarded as "escort-class" by the Confederacy of Independent Systems, contrasting the Venator-class which was identified as "cruiser-class."
Colossal (Frigate) capital ship
Init -1; Senses: Perception +6
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Defences Ref 16 (Flat-footed 13), Fort 38; +13 Armor, Vehicular Combat
HP 1000; DR 15; SR 125; Threshold 138
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Speed Fly 12 squares (800 KM/H), Fly 3 squares (Starship scale)
Ranged 4 Double Turbolasers +7* (see below) and
Ranged 4 point defense Quad laser cannons +7 (see below) and
Ranged 4 heavy concussion missile launchers +7 (see below)
Fighting Space 1 square (Starship scale); Cover Total
Base Atk +2; Grp +
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Abilities Str 66 , Dex 16, Con --, Int 20
Skills: Initiative -1, Mechanics +6, Perception +6, Pilot -1, Use Computer +6
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Crew 14 (Skilled); Passengers 10 (troops)
Cargo 8000 tons; Consumables 1 year; Carried Craft none
Hyperdrive x1 (backup x10), navicomputer
Availability Military; Cost Not available for sale
*Apply a -20 penalty on attacks made against targets smaller than Colossal size
Double Turbolaser (Gunner)
Atk +7 (-13 against targets smaller than Colossal), Dmg 6d10x5
point defense Quad laser cannon (gunner)
Atk +7 (+2 autofire), Dmg 6d10x2
Heavy concussion missile (Gunner)
Atk +7 (-13 against targets smaller than Colossal), Dmg 9d10x5 2 square splash