Atele CL 1The lone survivor when her family's ship was shot down by an Imperial Customs Corvette, Atele might not have survived the wilds of Teriane if she had not helped a native orphan who was also being attacked by Imperial forces. The native was Tebact'let, a green tiger. The Imperials ignored the green tigers' sentience, hardly believing such beasts could be intelligent, and was slaughtering them mercilessly. Atele managed to rescue the cub, and for a number of years Atele and Tebact'let worked as a team to battle the Imperials on Teriane. When a Rebellion commando unit landed on Teriane, the pair revealed themselves, offering to assist the Rebels. After putting a final disruptive blow to Imperial productions on the planet Teriane, Atele was offered a chance to reclaim the stars, but she refused to leave without her companion. Tebact'let comforted Atele, and promised to stay with her wherever she went. Heartened, the two took to the stars to help reclaim the galaxy from the tyranny of the Galactic Empire...
Medium Human Scout 1
Force 3;
Dark Side 0
Initiative +7;
Senses Perception +6
Languages Basic
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Defenses Ref 15 (flat-footed 13), Fort 13, Will 12
hp 25;
Threshold 13
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Speed 6 squares
Melee knife +1 (1d4+2)
Ranged blaster pistol +2 (3d6)
Base Atk +0;
Grp +1
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Abilities Str 13, Dex 15, Con 12, Int 9, Wis 12, Cha 14
Talents Reconnaissance Team Leader
Feats Combat Reflexes, Shake It Off, Weapon Proficiency (Advanced melee weapons, pistols, rifles, simple weapons)
Skills Endurance +6, Initiative +7, Perception +6, Ride +7, Survival +6
Possessions Blaster pistol, knife
Tebact'let CL 1 Large Green Tiger Defensive Follower 1
Initiative acts on hero's Initiative;
Senses Perception +11, low-light vision
Languages Basic
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Defenses Ref 12, Fort 10, Will 10
hp 11;
Threshold 15
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Speed 6 squares
Melee bite +2 (1d8+2) or
Melee claw +2 (1d6+2)
Ranged by weapon +0
Base Atk +0;
Grp +2
Atk Options natural weapons
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Abilities Str 14, Dex 10, Con 10, Int 8, Wis 10, Cha 10
Special Qualities follower qualities, quadruped
Feats Armor Proficiency (Light), Skill Training (Perception, Stealth), Weapon Proficiency (Simple weapons)
Skills Endurance +5, Perception +5, Stealth +0
Tebact'let uses the Togorian species stats with the addition of the Quadruped species traits (as per Thon, JATM pg 109; +5 to all defenses against effects to trip or knock down) and Natural Weapons (bite and claw) per size.
Sorry about the overly large picture. I couldn't find one that was a better size, and unless I'm missing something, the img tag commands aren't allowing resizing.