Author Topic: Prime Helix  (Read 1150 times)

timcrall

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Re: Prime Helix
« Reply #30 on: February 18, 2019, 02:51:50 am »
because I donīt like much a prospect of captain leaving such a large ship for some "field trip" - Star Trek fans forgive me :D).
I definitely know what you're saying, when one applies even a smidgen of real-world thinking.  But it's not only Start Trek - Captain Rex regularly abandons his command to go galavanting across the galaxy with the Jedi on special assignments!

But it's fine - the frigate will have a 'normal' crew who are it's permanently assigned crew, including a Captain.  They are grateful for all of you to step in and temporarily fill any duty postions you choose, with your much greater expertise. 

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expect him to fly mainly the attack shuttle. But Iīm open to suggestions. If you think it will be better to get him into a starfighter, I can swap the vehicle focus for something else (since focusing on starfighter isnīt really going to work with the background)

It's totally up to you all, as the tactical situation emerges.  I think there are at least three others who are competent starfighter pilots, do you may well prefer to either use the shuttle or stay on the bridge of the frigate.  And there may be more than one starship scenario depending on how the initial one plays out, so you may get to mix it up.


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I donīt exactly like the Dodge feat too, but I still donīt know what better to do with it. Iīve been thinking of maybe another Vehicular tactics or Heavy hitter, but it  looks too focused on vehicles to me.

I think Martial Arts I is strictly better than Dodge - it's better than Dodge at dodging, and does a whole lot more besides!  Other then that it doesn't apply to vehicles as Dodge does, so maybe that's what you were thinking.  Precise Attack is very nice in any scenario involving a mix of melee and ranged (I certainly felt the lack of it in the last GM sandbox encounter!)

khan strider

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Re: Prime Helix
« Reply #31 on: February 18, 2019, 08:10:33 am »
I have to say this and the past recent adventures look like a lot of fun wish i had the time to jump in on one. Good luck guys!
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StevenO

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Re: Prime Helix
« Reply #32 on: February 18, 2019, 04:42:15 pm »
Spoiler: Dodge (hover to show)
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timcrall

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StevenO

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Re: Prime Helix
« Reply #34 on: February 18, 2019, 10:49:37 pm »
Made slight adjustment to Tyro's talents based on what came later.  There's no point in doubling up Born Leader especially when Lady V covers it so much better.
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Ghondar

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Re: Prime Helix
« Reply #35 on: February 19, 2019, 12:28:05 am »
If I may, Iīd like to change the Dodge feat to Precise shot. That will be more useful, considering the two jedi

timcrall

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Re: Prime Helix
« Reply #36 on: February 19, 2019, 10:22:55 am »
That's fine

WhiteNoiseMaker

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Re: Prime Helix
« Reply #37 on: February 24, 2019, 06:22:36 pm »
Tim, I'd like to request your permission to adjust my character before I dive into the new combat.

After looking over the other members of the group and the nature of this as a one-shot, I'm realizing that I underbuilt for this scenario in some ways and tried too hard to recreate something from a previous campaign that just won't work exactly for this one-shot.

Spoiler (hover to show)
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StevenO

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Re: Prime Helix
« Reply #38 on: February 24, 2019, 07:37:09 pm »
Tim, I'd like to request your permission to adjust my character before I dive into the new combat.

After looking over the other members of the group and the nature of this as a one-shot, I'm realizing that I underbuilt for this scenario in some ways and tried too hard to recreate something from a previous campaign that just won't work exactly for this one-shot.

Spoiler (hover to show)
Note that Devastating Attack is weapon type specific.  I'd assume you were going for lightsabers to look at a lower target DT.
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WhiteNoiseMaker

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Re: Prime Helix
« Reply #39 on: February 24, 2019, 08:38:20 pm »
Note that Devastating Attack is weapon type specific.  I'd assume you were going for lightsabers to look at a lower target DT.
You presume correctly, good sir!  And yes... I realized I was letting nostalgia for an older build (my old Living Force character) affect my testing this scenario.  Just decided to specialize a bit tighter...  :-)
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sienn_sconn

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Re: Prime Helix
« Reply #40 on: July 25, 2019, 09:29:43 am »
So, it has been two weeks since the last post in the game thread, and Tim hasn't been on for about 3 weeks.  I suspect that this game has probably reached it's conclusion, since Tim said all that was left was the escape.  If Tim comes back and we finish the escape, great, but I'm not certain how soon that might or might not be.  This has been a fun experiment, and I'm glad to have been in it.  It's also been fun to play with some people that I've been on the forums with a bit, but who ordinarily don't do the PbP stuff.

Keep on the sunny side, guys, and see you on the other threads.
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FakDendor

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Re: Prime Helix
« Reply #41 on: July 25, 2019, 10:02:43 am »
I know Steven had a game in the works, but I imagine he'll be too busy to run it until later this year. Anyone else want to give another sandbox a go?

StevenO

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Re: Prime Helix
« Reply #42 on: July 25, 2019, 01:05:05 pm »
So, it has been two weeks since the last post in the game thread, and Tim hasn't been on for about 3 weeks.  I suspect that this game has probably reached it's conclusion, since Tim said all that was left was the escape.  If Tim comes back and we finish the escape, great, but I'm not certain how soon that might or might not be.  This has been a fun experiment, and I'm glad to have been in it.  It's also been fun to play with some people that I've been on the forums with a bit, but who ordinarily don't do the PbP stuff.

Keep on the sunny side, guys, and see you on the other threads.

In many ways it reached a "conclusion" when we all go off the surface.  How hard/easy the escape was going to be is all that needed to be determined and at least from my PoV it wouldn't be too difficult for the three of us in the Firespray and the Interceptor has a good chance as well leaving what to do with the Y-Wing as the only sticking point.  Just "making a run for it" I'd put the Firespray's chances at more than 95%, the Aethersprite at something over 75%,  but may have the Y-Wing well under 50:50 as the Vultures would likely overtake it without much trouble.

Fak is right that I've been thinking about trying something but while it's not too hard to come in with character actions trying to run a whole story is a bit more challenging especially when the encounter I'd be focusing on (there may be some lead into it that may affect it but it can be simplified and some after stuff that gets skipped) isn't one that I think I've seen in any published works.
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