I am playing an adventure with my friends, and my character is a jedi, and I basically want to have fun with him, and be a jedi that focuses around lightsaber throwing. The character thinks everything other than a lightsaber is uncivilized(teehee) and as such refuses to use anything else. He also collects them, therefore will have a multitude of stockpile to throw in case i need it. So I want him to be amazing with throwing the lightsaber, and receiving it. So stronger in the force. The little bit I have been playing I have also gotten some lucky force disarms out, and thought that would be a fun mechanic to use too. My friends and I are new to star wars rpgs so I wanted to ask some advice on some things that may be a MUST and some things that I might miss when perusing in the book.
I even talked about rediscovering/making a new fighting form based solely around the throwing of lightsabers with my GM, and he thought it was an interesting idea. I want to say I read somewhere about making some stuff like that, or finding it in holocrons? ( again new so I could have completely misunderstood)
Currently am lvl 2, but with xp to spec to lvl 3. STR 9 DEX 19 CON 10 INT 10 WIS 15 CHA 12 37 HP I have weapon finesse so I can effectively ignore STR, helping to not spread my stats too thin. I don;t really care about INT. Based on what I have read DEX will be my most important stat next to CHA I have lightsaber throw already. I dont have my character sheet on me, so I cant remember if I have other Talents/Feats yet, I will update when I get a hold of it. I am pretty sure I have a feat point I didn't use yet cause I couldn't decide.
I wrote a note about the Lightsaber form disarming slash, where I could attack and perform force disarm, and then if I had shi-cho, I could do a force disarm as a reaction, which would be cool!
Thanks for any advice, no matter how far forward it will be, I would love to hear some input!