Author Topic: I could use your help  (Read 193 times)

alex_van_d

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I could use your help
« on: February 24, 2019, 05:57:11 pm »
So, I'm working on a new/old campaign for my group to play. We've been playing together for 15 years. One of the challenges we face is that I keep creating the same kind of adventures and the same kind of NPCs. So I've taken to mining other content for ideas so that they will be fresh for my players.

I'm taking the classic Tramp Freighters Galaxy Guide from WEG and updating the book to create a sandbox style game for the PCs to play in. (I ran this game 25 years ago with WEG's rules.)

On the world of Pergitor I've made a few changes. Go here for a little detail about the planet: https://starwars.fandom.com/wiki/Pergitor I'm going to have a Jedi/Sith Master working from the shadows here. But I keep building my NPCs the same way. Can you as a community create a build for me instead? One that will be different from what I always do? Here's some background:

The resurgence of the conservative branch of the church is because of who they woke up.

Emperor Palpatine built a Mount Tantiss style complex here. He had been experimenting with cloning Jedi late in the clone wars, but as the clone wars came to an end he shut down those experiments and stored the remnants of that work here. This included one cloned Jedi Master. This Jedi Master was born with a Force artifact inside his brain. It was a bomb that would go off if he left the facility. He was placed in Carbon Freezing. (I am totally stealing ideas from the Heir to the Empire series by Zahn!)

A group of the conservatives who had pushed out of power by the rise of the Royal Family’s desire for freedom resorted to meeting in secret. They ended up discovering the Mount Tantiss complex and began thinking of it as a good place to hide. On one of their explorations they woke up the Jedi Master. He was so capable he became the “Perceptor” of the church and helped lead the church into taking over the planet and expelling the Royal Family.

This Jedi Master is unstable and being influenced by a Sith Spirit who’s tomb is under the Mount Tantiss facility.

He seeks to leave the planet, but the bomb in his head will go off if he leaves the facility. The bomb can only be removed by a highly skilled doctor and someone who is skilled in the ways of the Force. (Mechanically speaking someone with the Surgery feat and is trained in Treat Injury and someone else who has the Move Object Force power and Skill Focus (Use The Force)) He has been able to acquire medical droids with the necessary abilities, but needs a Force user.

His first attempts to find a Force user was actually to create some by cloning himself. Each of these clones has a similar artifact bomb in their head, but instead is set on a timer that must be re-set by a certain time period or it will go off. Unfortunately, these clones are even more unstable than the master and he can’t trust them to do the job properly. So he has put them to use as his agents, sending them out to hunt for a suitable Force user somewhere amongst the stars.

The PCs may very well encounter these agents as they pursue other Force users, and if the party has a Force user they will begin pursuing the party. The master can become a recurring villain, even if they defeat him many times. Eventually the PCs may be led to investigate and end up facing the master.

For the build he can be any species and I'd love a Level 14 and a Level 16 version.

I'd also love to have clones of this master at CR 3, 5, 7, and 9. They would all start from the same race and base statistics, and mostly have the same build, but there could be some variation in them as they have diverged since being decanted.

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MERC_1

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Re: I could use your help
« Reply #1 on: February 24, 2019, 06:27:30 pm »
I don't think that Move Object should be enough to remove the bomb in the Jedi masters head. That would most likely rip the bomb out of his head, through his brain, creating a hole in the head no smaller than the bomb. A hole in the head is bad m'kay?

The surgery feat would also leave a hole in the head. If that is what is needed, I'm sure his agents would get their hands on a medical droid pretty fast, at least if they have something to trade with. Or if they are force users, they could surely steal one if the need would arise!

No, but the rare Force Power: Fold Space, that could get the bomb out of the head in no time! This is pretty mych Star Wars ansver to teleporting.

StevenO

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Re: I could use your help
« Reply #2 on: February 24, 2019, 07:32:44 pm »
Ok, what I gather is you're looking for help to build an NPC but because you're so "stuck in your ways" you really want a fresh set of eyes/minds on the task.  You've probably been doing this long enough to know there is usually more than one way to build a character but you probably also have your prefered ways of building a character.  I'll admit there is a good bit of "sameness" to many of the characters I build.  Now if you want assistance building this NPC I want to know:

1.  What exactly do you expect him to be able to do?  This isn't so much "how" he does it but more a question of "what challenges will you expect the character to have handled?" and to some extent how much help he may, or may not, have had doing so.

2.  Right now I see you expect him to be, or have been, a "Jedi Master" although when I hear that thrown around I really want you to define what it takes to be a "Master" because I certainly do NOT consider levels in Jedi Master as a requirement.

Now when it comes to removing the bomb I think you may be getting a bit too specific.  Now which/what Surgery feat (which I'd guess already requires TI trained) are you thinking?  When it comes to your Force User I really do NOT thing Skill Focus should need to be a requirement as all that does is give a bonus to a skill which could be replicated other ways such as level and/or a higher CHA.
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alex_van_d

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Re: I could use your help
« Reply #3 on: February 25, 2019, 06:38:37 am »
StevenO, You are absolutely right. I get so set in my ways I keep building similar characters. Having someone else  build him will make him different and interesting. Something my players won't have seen from me before.

I am going to stick with the Surgery and Skill Focus (Use The Force) requirements for story reasons. There will be no one else in the sector who has been trained in Skill Focus (Use The Force) except the PCs, which will lead them into conflict with this Master for certain. (Actually, there's one other place in the sector this could be found and if the PCs don't stop the Master, he'll find that eventually and escape Pergitor, leading to a new level of conflict.)

1) In terms of what he can do I'm leaning in the direction of less combat and more diplomatic manipulation. That's the role he's been forced into because he's trapped inside the Mount Tantiss facility. He has to work with proxies because he can't get out. This also means that he may be less combat capable and if the PCs meet him while under-leveled they may have a chance of getting out alive. He'll have a lightsaber and be able to use it, but that shouldn't be his main focus. But he's also unstable, so his build shouldn't be optimized as he'll have made some unusual choices because of his instability. Think Palpatine, but less capable.

2) He can be any class at all. I, like you, think the classes really have been mis-named. He's a Master because he's past 13 level, or just because he's chosen to call himself a master. After all, who's around to tell him otherwise? He's even being influenced by a Sith spirit so he could have picked up some Sith levels.