The
Hammerhead-class cruiser of the New Sith Wars bears many similarities to its counterparts of bygone centuries. Due to dwindling resources in the Republic, it lacks some of the amenities of its predecessors, but it remains a dependable combat vessel, patrolling the borders and keeping the core worlds safe from Sith incursions. (This build is RAW, and there's simply no way to equip a frigate as well as it's done in the KotOR campaign guide without cheating.
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The Hammerhead-class CruiserColossal (frigate) capital ship
Init -1;
Senses Perception +6
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Defenses Ref 15 (flat-footed 12), Fort 62; +12 armor
hp 800;
DR 15;
SR 125;
Threshold 162
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Speed fly 3 squares (starship scale)
Ranged 3 double light turbolaser batteries +7* (see below) and
2 point-defense laser cannon batteries +11 (see below) and
1 tractor beam battery +7* (see below)
Fighting Space 1 square (starship scale);
Cover total
Base Atk +2;
Grp +79
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Abilities Str 114, Dex 16, Con —, Int 16
Special Qualities 2 docking clamps, 2 medical suites
Skills Initiative -1, Mechanics +6, Perception +6, Pilot -1, Use Computer +9
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Crew 1,000 (skilled);
Passengers 200
Cargo 5,000 tons;
Consumables 6 months;
Carried Craft none
Hyperdrive x2 (backup x8), navicomputer
*Apply a -20 penalty against targets smaller than Colossal sizeDouble light turbolaser battery (2 gunners)
Atk +7 (-13 against targets smaller than Colossal),
Dmg 4d10x5
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Point-defense laser cannon battery (4 gunners)
Atk +11,
Dmg 3d10x2
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Tractor beam battery (2 gunners)
Atk +7 (-13 against targets smaller than Colossal),
Dmg — (grapple +79)