Author Topic: Fallen Empire Gameplay Thread  (Read 12645 times)

MasterArkaine

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Fallen Empire Gameplay Thread
« on: June 21, 2015, 09:40:33 pm »
Welcome to Fallen Empire: Search and Destroy!

The year is 6 ABY. The "New" Republic has been going about the systemic re-capturing of Imperial-held worlds since the Battle of Endor. Warlords of the Imperial armed services continue to not only resist surrender, but also fight themselves for control of what’s left of Imperial Space. This is a time when the soldiers and marines of the newly forged New Republic forge lasting destinies, and shape the future for decades to come.

Spoiler: Image (hover to show)

The 502nd Alliance SpecOps Group was formed in 1 ABY by General Crix Madine as a multiple team group designed to take on the largest threat the Empire had. This unit is often a dropping group for the Alliances' most talented and unique personalities. The success rate of the 502nd is such that the Emperor himself was known to send everything he could at them, short of Vader himself. Whenever the Alliance High Command finds a new target it needs taken out before it becomes a problem, the 502nd is called in to get it done. Most of these missions are never made public knowledge, but the operators and agent of the 502nd do the work that wins wars without the need for fame and fortune.


NPCs, GM-PCs, and Other Stat Blocks

Spoiler:  Colonel Lilyanna Shar, Commander of the Stormrider (hover to show)

Spoiler: KRA-8T (hover to show)

Spoiler:  Revenge aka "Rev" (hover to show)

Spoiler: General Valkar Skywarden, Commander of the 502nd (hover to show)
« Last Edit: February 24, 2016, 07:46:42 pm by MasterArkaine »
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MasterArkaine

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Re: Fallen Empire Gameplay Thread
« Reply #1 on: June 21, 2015, 09:44:34 pm »
The Players

Spoiler: mudtop/Lt. Colonel Shkop Muškarac (hover to show)

Spoiler: DeShay/Captain Hyperian (hover to show)

Spoiler: Darkwulf/Major Nils Trosthiem (hover to show)

Spoiler: sienn_sconn/Captain Zallven (hover to show)

Spoiler: Diceling/Captain Cain Armon (hover to show)

Spoiler: Jedi Ronin/Captain Talen Andron (hover to show)
« Last Edit: December 13, 2015, 04:31:49 pm by MasterArkaine »
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mudtop

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Re: Fallen Empire Gameplay Thread
« Reply #2 on: June 21, 2015, 10:10:13 pm »
Shkop Muskarac hears the chiming though the shallow sleep. Quickly rubbing sleep form his eyes he looks at the pad and reads the message. He quickly begins gathering gear form the few lockers and shelfs around the room and decides to put on the armor instead of leaving it in the hanger with the rest of the gear, if it was a priority alert he almost certainly would be sent out on a mission and would need to change sooner or later. The suit was an old piece of Mandolarian armor which he had since his smuggling days, the years of owner ship reflected in its extensive upgrades. Gathering the rest of the gear Shkop headed to the hanger bay. As he entered a sergeant saluted and pointed out the area to places his gear in. The sergeant looked uneasy at the armor Shkop wore but didnt say anything. Shkop thoguht to himself "the armor was meant to have that effect. It's not the first time a mandolorian legacy has gotten me the odd look." Leaving his gear Shkop proceeded to the briefing room. He was the first to arrive and took a seat near to front of the table but sure to leave enough room for any superiors which came in after. Waiting for the others to arrive he began to sing a song in a low voice to himself. He was not practically good or bad but the action kept his mind occupied.
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Z33B

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Re: Fallen Empire Gameplay Thread
« Reply #3 on: June 21, 2015, 10:27:52 pm »
The data pad chrips, announcing its important message. It also vibrated, shifting on the nightstand. A large shape twisted under the blanket. As the data pad continued to chime, a large armored appeared -and smashed it. A gravelly voice growled from under the pillow as the pad flew across the room and smashed pathetically into the wall. The body shifted and the plate covered arm vanished out of sight.

"Chertovski shum...Vy pozvolyayete Gregor son."
Spoiler: (hover to show)

Across the cramped quarters a bird groggily shifted on its perch. It unfurled its wings and squaked gently, then began preening. The large body under the blanket resumed its deep, mountainous snoring.
« Last Edit: June 22, 2015, 11:44:40 am by Z33B »
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Re: Fallen Empire Gameplay Thread
« Reply #4 on: June 21, 2015, 10:40:53 pm »
Twirling a yo-yo and making it do some small tricks, Zallven continues snacking on a piece of fruit when he seizes the datapad.  He acknowledges the summons and places the datapad back on the table.  As soon as he finishes the fruit, he proceeds to brush his teeth and comb his hair simultaneously.  With his personal hygiene completed, he grabs his equipment bags, stuffs the datapad into his belt, and heads out the door, still twirling his yo-yo.  He waves at some of the other SpecOps personal as he enters the hangar and does a trick with the yo-yo for a small group before placing his bags in the care of a younger man.

Entering the briefing room, he nods at Muskarac and throws a casual two finger salute.  Taking a seat on the other side of the table, he continues to throw the yo-yo up and down while he takes a pen and a piece of flimsi from his utility belt.  He proceeds to write on the flimsi while he talks to Muskarac.  "Hey, Muskarac, did you know that strings are like felinxes?  Every yo-yo wants one!  Ha ha!  Get it?"
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Re: Fallen Empire Gameplay Thread
« Reply #5 on: June 21, 2015, 10:45:00 pm »
Colonel Skywarden is sitting with Captain Thorr as Major Shar talks to them in the far side of the room. The lighting is darken, as the Command crew know you just woke up

The room itself looks like a spread out version of briefing rooms on Mon Cal ships, complete with a large holoprojector in the middle

Spoiler: Image (hover to show)

There is sitting everywhere. Only the 3 of them are there as you arrive.

Major Shar notices a reading on her screen "Looks like Sgt. Vik'ov broke another datapad, its not responding now." She says with a knowing voice. "Thorr, can you go wake up the Sergeant, maybe nicely this time". Thorr, shakes his head and goes to leave "That big bastar-d needs to know when he called. Next time, I shot over his room his my cannon" he said in Talz, but translated to robotic basic by his translator on his chest.

----------------------------------------------------------------------------------------------
Captain Thorr keys in a silent override to Sgt. Vik'ov's room. He walks in starts to loudly clap his massive hand and stomp around. Finally, as the finale, he shoots a few rapid stun blots into the nearby wall next to his head, yelling "Sergeant, get your kriffin but-t to the briefing room NOW"
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Re: Fallen Empire Gameplay Thread
« Reply #6 on: June 21, 2015, 10:57:14 pm »
"...So how's about we make our way back to my place and, hold on" pulls the source of noise out of his pocket, skims the message before casually stowing it back. "Sorry Miss, I just got a hotter date. Later". after retrieving his gear from his room, he stops by the armory to inquire about his replacement for his rifle that'd taken a nasty hit for him on the last op before making his way to the hangar and then the briefing. He could tell he was one of the last to show as he entered the room. Glancing around he nods to those he knows as he makes his way to a free seat to listen to the brief

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Re: Fallen Empire Gameplay Thread
« Reply #7 on: June 22, 2015, 02:53:05 am »
Tarvik awoke from his slumber. The datapad's buzzing at this hour meant action. Swiping it from the nightstand, Tarvik scanned the message.

An urgent message meant either a flight risk or that somehow a Moff or two had found a way to pose a significant security threat to the Alliance. Whichever case, running in blindly could get a lot of good men killed. Again.
His equipment had already been placed in the care of the hanger crew, but he went down to check that it was secured. Not preparing for a combat run was a good way to get yourself in trouble. After confirming that this equipment was stowed correctly, he arrived in the briefing room. He was pleased with the caliber of warriors he was with. Except for the Cordu; he was either masking his fear, or did not yet know loss, which Tarvik found difficult to believe of a member of the 502nd.

He adjusted his vox box to response three: "Present and reporting for duty sir."
« Last Edit: June 22, 2015, 09:23:34 am by xswazse12 »

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Re: Fallen Empire Gameplay Thread
« Reply #8 on: June 22, 2015, 03:26:46 am »
Everyone arrived and was seated. The Time was now. Colonel Skywarden, commander of the 502nd, had had a horrible morning. He was not happy and had a lot to say...

The Holoprojector come alive. It shows three planets at once. Cardia, the former Imperial academy planet. Duro, the important trading and starship port. Finally, Ord Mantell.

The Colonel starts his briefing "I would start by asking you to hold all questions until the end of the briefing. I and Major Shar have a ton of info to tell you and not much time"

He moves to the holoprojector "At 02:00, I received what ended up being three almost iedentical messages from New Republic High Command. They had been tracking the progress of Krayt Teams 2, 3, and 4. 2 was on a rescue mission on Duro to find the family of a Duros businessmen that had Imperial fleet movement plans. 3 was on Cardia training with recent defected Imperial Marine on the latest Imp tactics, and 4 was on Ord Manttel putting down a mercenary group that recent pledged support the a local Imp Warlord. Every mission was Black-level, and every mission went Dark 24 hrs ago. No Coms, no message, nothing. High Command sent the 126th SpecOps teams to investigate and found the following...."

The Colonel flip the image on the projector. It now has 3 pictures. The picture show Teams 2, 3, and 4 in piles murdered.

"As you can see, each mission was somehow found and executed. The 126th Commander told me his operators thought maybe the Imp somehow put together a Shadow Trooper group, but all 3 teams were hit around the same time based on last of contact and the condition of their bodies"

The Colonel shuts off the projector now "As of now, you 6 are what remains of Krayt Squad. We have orders to weed out and find the SOBs that did this, and I intend to do just that. Major Shar will take it from here"

Major Shar comes up now, her skin-tight features showing in the dark light. "In about 30 minutes, we are going to depart. Load up your gear. Pack for a long trip, it may be some time before we come home." She look to Captain Tarvik "Captain Tarvik, you are now commander of Krayt Team Alpha." She turns next to Lt. Zallven "Lieutenant, you are now the XO of Krayt Team Alpha. You are now a Senior Lieutenant. Congrats." She looks over the group "The rest of you welcome to Krayt Team Alpha"
« Last Edit: June 22, 2015, 01:36:33 pm by MasterArkaine »
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Re: Fallen Empire Gameplay Thread
« Reply #9 on: June 22, 2015, 04:23:56 am »
Spoiler: OOC @Z33b (hover to show)
« Last Edit: June 22, 2015, 01:17:43 pm by MasterArkaine »
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mudtop

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Re: Fallen Empire Gameplay Thread
« Reply #10 on: June 22, 2015, 07:30:25 am »
Shkop returned the nod and salute of Lt. Zallven. When the Lt. told his joke Shkop forced a chuckle not quite understanding it. Shkop sits up straighter in the presence of someone else and stops singing. When he did Shkop saw that 3 high ranking officers where already standing in the room. He quickly salutes them and thinks embarrassingly to himself how much of his singing did they hear. Shkop exchanged pleasant greetings and salutes as the other members of his team strode in. Shkop laughed when the mention of Vik'ov breaking another pad came up, that guy did always love his sleep. Shkop took the meeting in stride. He knew alot of the guys on the other teams and had a great deal of respect for them. Although he was confused as to why his own squad was being informed of thier black level missions. And then the Colonel said it. All the other squads where dead. The news hit him like a speeder. "what could do that to all the squads? They are... where, to good to let that kind of thing happen to them."  The pictures didn't help much. Shkop had seen enough blood and goer for a life time, but it is always different if its family, and he considered everyone in Kryat squad family. Which ever Moth spawned this ill convinced idea, would barely live to regret it. Shkop stood and waited a second before speaking during an acceptable time. "Colonel, what about the assets. The defected marines and the fleet information, are the assets still out there or where they also destroyed? when his question was answered he left. Shkop had already brought everything for a long trip he might need to the hanger earlier. Shkop caught the attention of  Captain Tarvik and Lt. Zallven congratulated them on the assignments. Shkop mussed to himself that the Lt's jokes could be better but he knew the man had grown up on Nar Shaddaa like him and that was a planet that made everyone who left it hard as rock. He proceeded to the hanger. He stood at the edge looking over the hundreds of square kilometers of nothing but undeveloped country side. The area was perfect for a hiddin base. The view always stunned Shkop, after growing up on Nar Shaddaa and a ship vistas like this where Shkop's favorite thing.
« Last Edit: June 22, 2015, 03:36:35 pm by mudtop »
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Re: Fallen Empire Gameplay Thread
« Reply #11 on: June 22, 2015, 08:24:02 am »
Captain Tarvik adjusts his Vox Box (take ten) and replies on lines one and two:

" Thank you. I will perform to the best of my ability."

"Did the 126th recover any additional information?"
« Last Edit: June 22, 2015, 09:22:27 am by xswazse12 »

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Re: Fallen Empire Gameplay Thread
« Reply #12 on: June 22, 2015, 12:22:34 pm »
Nils had arrived just before the Colonel began his briefing. He quietly took a seat and focused on what the Colonel says. He recognized Duros and Cardia from his time serving the Republic during the Clone Wars, Ord Mantell from his time with the Rebellion. As the holoprojector switches to the bodies of teams 2, 3, and 4 he looks into each face in order to memorize them.
He has no questions for the officers, only a desire to be pointed at the enemy and crush them beneath his feet. When dismissed, he rises quickly and moves to the hanger to collect his gear. He suits up preparing for the long mission ahead.
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Re: Fallen Empire Gameplay Thread
« Reply #13 on: June 22, 2015, 12:29:10 pm »
Quote
He walks in starts to loudly clap his massive hand and stomp around. Finally, as the finale, he shoots a few rapid stun blots into the nearby wall next to his head, yelling "Sergeant, get your kriffin but-t to the briefing room NOW"

The large body shifted in response, albeit slowly. The blanket slipped away revealing a very large man rubbing groggily at his eyes. He groaned and shifted his legs onto the floor, testing its warmth. A metallic 'clunk' met his ears; boots still covered his feet. In fact, after a moment of examination, it appeared Gregor was still wearing half of his suit.

"YA nenavizhu, kogda ya delayu eto..."
Spoiler (hover to show)

Gregor lugged himself out of bed and stumbled across the room reaching for the lights. Eventually he flipped them on. Another groan escaped him as the light burned his eyes. He shook it off and reached for the bird feed. The bird itself squawked in appreciate when he changed the water and feed on its perch. Gregor stroked its feathers and nodded, then rummaged around for the remainder of his armor; what a mess! After some time he gathered everything together, switched them on (filling the quarters with hydraulic hisses and electric humming) and made for the door.

The enormous man did not bother heading for the briefing room. Instead he slipped into the main hanger where all of the equipment was held and checked out his weapon to began running through firing cycles. For him there was little reason to attend abrupt briefings anymore. Like so many of his missions in the past, his part consisted of pointing his weapon at the enemy and firing, or keeping someone else alive. This one couldn't be any different. Find the Imperials, shoot the Imperials, go home once the Imperials are dead...and then drink!

Little by little the other members of the team come out to join him in the hangar. He didn't bother returning their greetings. It was early, he was tired, cranky and had to make sure all of his equipment worked. Fortunately that task required little effort: Gregor packed light. In his mind, the sooner they were on the damned ship, the better. He could go to sleep in his armor and work off the rest of his hangover.

"Kill more Imperials, yes?" Gregor eventually calls out to no one in particular. He already knew the answer but knowing where they were headed would be nice.
« Last Edit: June 22, 2015, 12:35:42 pm by Z33B »
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Re: Fallen Empire Gameplay Thread
« Reply #14 on: June 22, 2015, 01:31:23 pm »
Colonel starts answering questions, first Lt. Muskarac's: "Either a 3-team group that had damned good intel or something we never came up against before. As for the assets they were protecting, the Duros' family, the Marines, and even the Merc group were all killed in the raids as well. They even wiped all intel off datapads and holorecorders the men had."

Next Captain Tarvik "No, other then what I just said before"

Captain Thorr followed Sgt Major Vik'ov to the hanger. Thorr was informed about the info in the briefing, so he answered in robotic Basic via vox box "Yes, even if I have to annihilate dozens of legions of them, we will find the killers and put them down"

Spoiler: OOC (hover to show)
« Last Edit: June 22, 2015, 01:36:45 pm by MasterArkaine »
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